Sorry of this is posted in the wrong forum, but I thought since this is the rebalance forum I ask here.
I go by the design of the class and new documentation; here's mine:
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1. Agent and NT
Mimic might get new penalties tailored to the profession, and thus, a damage-penalty might be added to mimic doc. Agent is also the only profession without any defence perks/actions other than what those FP adds and detaunting is one of the most re-curring part of our toolset.
Therefore it makes sense.
NT since it basicly just have that shield.
2. Shade
Shade has evade-perks and absorb and he heal-leechs will be improved.
3. Soldier/MA
They are both ment as tank-professions and dd-classes so, even if defence can be quite nice per the new documentation.
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I am not sure where to put the rest, but thats my view. Any got other opinions?