Originally Posted by
Lusos101
1-This game allows for AFEWPEOPLE to make optimized PvP twinks against which other toons have no chance of winning, often even in a group/team. "L2P" and "gomakeadecenttoon" are trollish nonarguments. A noob has no chance in hell to farm some of the gear needed to twink. He will always be at a huge disadvantage. Similarly a leveling toon of a more knowledgeable player will have still a great disadvantage compared to a PvP specific toon. Not only can the toon not be optimized for PvP but it also doesnt make sense to waste countless hours farming gear that becomes obsolete a few levels later. The result is that most AO players ARE NOT INTERESTED IN PVP most of the time.
2-The BS is the only viable source of VPs, specially after the introduction of AI dailies, it is near impossible to find teams for mothership missions. If we include the huge daily reward for Bor missions it becomes OBVIOUSLY OBVIOUS why people NOT INTERESTED IN PVP with TOONS IMPOSSIBLE TO BE COMPETITIVE in PvP go to the battlestations. THEY DONT WANT TO PVP, THEY WANT TO FARM VP, DO THE DAILY AND GO AWAY FROM THERE.
3-There are many different steps that can be taken to solve the problem of PvPTWINKS versus NonPvP toons in the battlestations. One easy solution would be to allow the non PvP crowd to go farm their VPs and daily mission elsewhere. This would kill the BSs do to lack of cannonfooder, not a problem for most people, but a gigantic whine fest for the few people who spent countless hours sitting !afk in kite hill paying 2 mill per level. The same amount of time spamming trade channels with WTB Igocs, RBPs, full sets of Combined armor and LR for a few nodrops. And even more time camping a few grey dynas with their mains in SL. It is for these people and for them alone that this game is adjusted to. Existing content is adjusted for their camping pleasure and new content is added for their camping pleasure. Other possible, but harder and more difficult to implement solutions would be to reduce the disparity between toons, making PvP optimized toons impossible and/or reducing the huge disparity between toons. Making the gameplay mechanics less dependent on gear/profession and more on skill/luck. Changing gameplay mechanics to bring PvP gameplay and PvM gameplay nearer togheter. Changing the gameplay so that people need to play their toons to have a good toon instead of forcing noobs to grind countless hours for very subpar gear while veterans can almost intapop a hardcore PvP twink. To make a game where many, including new, players are interested in PvP will require a complete remaking of most of the game. Never gonna happen. Therefore the BS will be adjusted and readjusted while the real issues why it sucks will never be adressed.
4-I like to play my toons, none of them is or will ever be a PvP twink, I simply dont have the patience to leave a toon sitting on kite hill for days or logging my main every 20 minutes to instakill a grey mob for months. I am simply an average player, who likes to play his toons. Therefore I will go into the battlestations and I will 4cap everytime I can and APT in decon everytime I cannot. And all the whinning tears of the spawncampers who go into a rage because they loose the easy kills are as sweet to me as the whinnings of spawncamped noobs are for them. FU