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Thread: What are the purpose of Fixers

  1. #1

    What are the purpose of Fixers

    Honestly, I no longer have an idea.
    Fixer issues

    Quote Originally Posted by heartless888 View Post
    fixers got 2 more hots since LE, which means their healing over time, more or less, went up 200%

  2. #2
    Purpose eh? Well I'm sure there's something! (Maybe supplying teammates with runspeed, hacking the grid network etc.)
    Macite0000|.220/2300Nano-Technician
    Macilicious00220/2700Doctor
    Macii000000.220/3000Shade
    Macist0000_.210/2200Bureaucrat


  3. #3
    Well, My fixers current purpose is to waste a character spot.

  4. #4
    aoe snaring zerglings at wars/BS, team meeping when SB rooted (and getting OSed) without a counter SB up, dispensing buffs?
    Lupusceleri L220/30/70 Agent -- Advisor of Spartans -- equip endgame AR setup endgame def setup <3 Azs wearer of Cheree's pants
    Arrowsmith -- Arafellin -- Alphacenta -- Aesculapias -- Wolfseye -- Lysdexic


    TL5 enf twink: im out those MPs are to overpowered

    crattey: The Balance Discussion forum. Where common sense goes to die.

  5. #5
    gsf hot please
    220 Shade | 220 NT | 220 Crat | 220 Fixer | 220 Agent | 165 Adv

  6. #6
    Can get some speed from advys and MAs, can get meeps and short HoTs from docs ...

  7. #7
    To look DAMN COOL.

    ...
    [[ RYUAHN | 220/21 Opifex Trader
    == Proud Member of Core ==
    [[ ALASTROPHE | 220/15 Solitus Martial-Artist

    Quote Originally Posted by Raggy View Post
    There is literally nothing wrong with {Shutdown Skills} in it's current incarnation. What should be being looked at is the reason why it's needed so much. E.g, the incredible amount of Alpha being thrown around and the fickleness of Evade profs.
    Quote Originally Posted by Cratertina View Post
    I walk in to BS... could not perk people... with 3704 AR and 300 AAD drain... NT facerolled me, shade instagibbed me, after a few minutes I just decided not gonna bother.

  8. #8
    What's so cool in a corpse? Or is this rhetorical, as in running around so fast you can't see it properly?
    Taranide 220/30 fixer RK2 and now also RK1! Wait a second...
    Might have other characters too but I'm not so sure, always leave them camping something and there they are for few months.


  9. #9
    I have no idea, i might bring mine out from retirement if i ever figure it out :-(
    ALTS: Alienhunter, Moonglum, Quellist, Quellcrist, Jesharet

  10. #10
    1. NCU's for my keeper is essential when raiding/fighting with all the lovely helpfull/essential OSB's.

    2. GSF is just pure love whatever I do on whatever toon I play.

    3. HoT's help a lot when doing hard encounters to offload my doc or to take care of damage from adds and stuff...

    4. Roots/snares are a pain in the xxx when on the receiving end in BS and a blessing when spammed by a helping fixer in BS.

    5. Team Fgrid is very helpfull (Allthough hated by most fixers that have it I'm sure )

    6. Evac is great to get around fast when questing or to get out of a mess if things turn bad. (Why, oh why don't fixers have SL evac's btw???)

    7. Essential for getting ql250+ items from RK missions.


    Whatever I do with any of my toons I very much like to be teamed with a fixer and consider a fixer as helpfull/beneficial to a team or more than many other professions.
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  11. #11
    I'd like to see a new purpose for Fixers introduced involving more hacking.

  12. #12
    Quote Originally Posted by Jenshai View Post
    Can get some speed from advys and MAs
    Advy/MA can't add as much speed and do not add as much evades as well.
    On top of that Advy speed means you'll have a dasm annoying morph as well or that you can't fight depending on the morph...

    Quote Originally Posted by Jenshai View Post
    can get meeps and short HoTs from docs ...
    Define meep, please....

    Doctor "meep": Biological-Digital Conversion
    Attack time: 60s (55 seconds maybe when counting in reduction from nano-init and agg/deff setting)

    Fixer meep:
    Emergency Vector Tap (Corrected)
    Attack time: 3s (Insta-cast due to nano-init reduction of cast time)



    Fixer HoT's:
    Advanced Medical Claim
    2988HP/min
    Lasting Ultimatum
    2904HP/min
    Total: 5892HP/min

    If (for some reason) the fixer is using the new HoT then:
    Fixer HoT's:
    Superior Insurance Hack
    5400HP/min
    Lasting Ultimatum
    2904HP/min
    Total: 8304HP/min

    Doctor HoT:
    Team-Enhanced Deathless Blessing
    3834HP/min


    Fixer HoT's help a lot and well... Only Fixers have what is usually referred to as "meeps"


    Disclaimer: I may have calc'ed wrong on the HoT's, so...
    Last edited by Mekh; Aug 28th, 2008 at 14:08:04.
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  13. #13
    Quote Originally Posted by Mekh View Post
    Fixer meep:
    Re-Matrix Grid Vector
    Attack time: 0.01s
    It's 30s.
    Taranide 220/30 fixer RK2 and now also RK1! Wait a second...
    Might have other characters too but I'm not so sure, always leave them camping something and there they are for few months.


  14. #14
    Quote Originally Posted by Fekal View Post
    Honestly, I no longer have an idea.
    Same as MAs, we're just being canonfood! But, at least we're looking cool when we die, lying in a pool of blood, crying about our nerfed evades and past glorious days...
    Best Regards,

    abstruse74 - A Fists Only Martial Artist 220 / 30 / 70 [main] - Born 8th January 2005
    ----------------------------------------------
    Proud General of the Regulators on RK2

    Alts: Bellad (L150 MA)* Regulatore (Fix)* Doceve (Doc)* Latexette (L60 MA)* Corsette (L37 MA)* Tetragtron (L46 MA)* Stingingbee (L55 MA)
    ...it's a lonesome path to walk, being a fists only MA, but somebody has to do it...

  15. #15
    Also you can offer some kickass pvp damage along with pvm.
    Taranide 220/30 fixer RK2 and now also RK1! Wait a second...
    Might have other characters too but I'm not so sure, always leave them camping something and there they are for few months.


  16. #16
    Quote Originally Posted by Taranide View Post
    It's 30s.
    Emergency Vectore Tap then, his argument isn't invalid.

    It was like saying you can get reflects from an engie and inits from an enf and so solds have no role.

    Fixers had a good role before, and were damn hard to hit (but evades are a touchy subject, AS war sucked). The thing is FC simply didn't give worthwhile rewards. Be it nano (You have been hacked lololol! -12 abilities!) or weapons. And the reqs are simply unrealistic.

    I think FC is afraid to touch some things because it might bring back AS war and stuff.
    Server first !!! Neutral Solitus Male Soldier named Boltgun to wear a short with pink spots on RK1 !!!
    N E U T R A L I Z E R S

  17. #17
    Quote Originally Posted by Taranide View Post
    It's 30s.
    True... Wrong nano and wrong reference...

    Edited my post to reflect the nano I use on my fixer.
    Mekhdoc 220/27/70 Equip | Mekh 220/28/67 Equip | Shadesch 220/21/70 Equip
    Mekhkeeper 220/22/70 Equip | Roflmao 220/15/50 | Fixyaself 200/23/64 Equip

  18. #18
    Stop whining. Fixers are uber.
    Thor Mastablasta Hammersmith - Level 220, AI 30, LE 70 Clan Atrox Nano Technician - Setup
    The Red Brotherhood

    I'm a Nano-Technician, don't ever expect me to fight unbuffed, alone or fair.

    Means: about f'ing time :P
    Satenia: heresy <3
    Znore: Mastablasta <3
    Kinkstaah: I have agro from many mobs ;(
    Madarab: we are aoe class, we are supose to use pistols
    Marxgorm: the NT toolset does not fit into my raiding tactics

  19. #19
    Quote Originally Posted by Mastablasta View Post
    Stop whining. Fixers are uber.
    Could you please motivate that statement?
    Fixer issues

    Quote Originally Posted by heartless888 View Post
    fixers got 2 more hots since LE, which means their healing over time, more or less, went up 200%

  20. #20
    Quote Originally Posted by Mastablasta View Post
    My jokes are so old.
    QFT.
    Taranide 220/30 fixer RK2 and now also RK1! Wait a second...
    Might have other characters too but I'm not so sure, always leave them camping something and there they are for few months.


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