Currently every discussion about enforcer offense includes the 5% chance to activate LE proc Raging Blow. No enforcer is happy that our Attack Rating is dependant on a random chance tool and this thread will detail my solution to the problem.
NOTE: This idea will NOT increase enforcer Attack Rating in any way, shape, or form. This suggestion merely allows enforcers to control when they will hit the 3.3-3.6k Attack Rating stats.
Step One:
Replace the Raging Blow proc with a reasonable proc. Perhaps a high level AC boost similar to Form of Troll buffing.
Step Two:
Modify our APF challenger, Valiant Challenger to Behemoth, so that it stacks with our Pre-SL challenger line. Valiant Challenger MUST have a Challenger Line Nano running (similar to fixer perk actions) before it can be used.
Step Three:
Give Valiant Challenger a 60 second duration and give it a 60 second lockout on use.
Step Four:
Reduce the Nanoskills innoperative on Valiant Challenger to 10 seconds, or removed the Psychological Modifications -4000 debuff (similar to soldiers) so that taunts can be used in case it is used while raiding.
Results of this change:
Enforcers will be able to control when they buff their attack rating, and their capped AR is exactly the same as it is currently. The drawback for control is nanoskills being locked out for 10-15 seconds longer and more nano is required by the enforcer to cast both challengers.
Other benefits are the ability for enforcers to choose between a rage proc for pvp and the Highway type proc rather than being forced to use the Challenger proc in almost all situations.