How many people would like to see some minor adjustments to symb prof locks?
Juuuust gunna throw it out there:
MP's: have 1HB perkline.... but don't have a single point of 1HB on their symbs?
Enforcers are the only true "control" prof, yet don't have access to control symbs?
Traders - as the drain masters couldn't we promote broader utility to infantry as well?
maybe people won't like this idea, but I think it would be cooler to have no prof locks on any symb at all. While this might not fly, please have a look at some of these and you see that it might make sense:
MP: open Artillery/infantry - I think it's obvious why but basically creation weaps are all infantry, and bow is artillery
Soldier: Extermination - soldiers are killers
Agent: Open Extermination and Support
Traders: Open infantry - so many melee traders.. but no love. SAD PANDA.
MA's: Artillery (bow)
Doctors: artillery (pistols), Infantry (MA/1HB)... clearly these will have drawbacks so I don't really see the problem.
Enforcers: Control (yes yes, whatever about pets, argue me this: are enforcers not truly the masters of CONTROLLING mob aggro?)
Advy: No change
Engi: ARTILLERY ffs so obvious
Crat: artillery - less obvious than engi, but really crats have so few options for weaponry besides pistols, it would be nice to see them a bit better supported.
Keeper: No change
Shade: Spirits
Fixer: No change
/goes to get fire extinguisher