Maybe, as part of the rebalance, the Devs can:
- re-introduce AC holes
- lower the min damage on every Kyr'ozch+perennium wep+Xan+Ofab weap to 50 for 1 hand, 100 for 2 hand.
- half every add dmg modifier in game
- half every AAD modifier in game
- half every AAO modifier in game
- increase the req's for recharge on all specials/weaps
- increase the offensive nanos mobs have access to
This would make AO have some room to grow again. And, people might fuss a bit over armour.