Page 8 of 20 FirstFirst 1234567891011121314151617181920 LastLast
Results 141 to 160 of 392

Thread: Major NT Changes in the Rebalancing Act

  1. #141
    Anyone seen my lost teddybear? Brown with a black nose.
    Jinxz 220/30 - Fix
    Impale 220/30 - Shade
    Nuek 220/25 - NT
    Momento 220/23 - Adv
    Extravagance 170/21 - Agent
    Jinxzi 165/23 - Doc
    Rewted 150/20 - Trad
    Moments 150/20- Sold

    Paradise

  2. #142
    Quote Originally Posted by Gunnandahalf View Post
    Regarding the combo and the quick casts (1.5 seconds) it sounds good the only problem I'm going to have and probably very little others is my high latency from austraila. With longer less casts it's not such a massive issue, but with lots of small casts I can see myself complaining

    will the auto casting take lag out of it? Or is it basically going to be a substitue macro program where it doesn't takes lag into effect? eg run from local side.
    With WoW there was a "fast cast" mod which was great because you could tell the server to start your next cast early to minimise the high latency..

    So if you have anymore info on how it's proposed to work would be sweet
    Well, auto-nuke would be stuff like we discussed many times in the past, a.e. you select some nuke that is then auto-cast continually, untill you select some other nuke. I can see how australian ping could be an issue with more activity required than we have now, but not sure if there's any way to fix that with more sped up things outside of moving out of Australia :|
    Thor Mastablasta Hammersmith - Level 220, AI 30, LE 70 Clan Atrox Nano Technician - Setup
    The Red Brotherhood

    I'm a Nano-Technician, don't ever expect me to fight unbuffed, alone or fair.

    Means: about f'ing time :P
    Satenia: heresy <3
    Znore: Mastablasta <3
    Kinkstaah: I have agro from many mobs ;(
    Madarab: we are aoe class, we are supose to use pistols
    Marxgorm: the NT toolset does not fit into my raiding tactics

  3. #143
    Quote Originally Posted by Mavritanic View Post

    P.S. BTW, solds gain heal and triple attack (yeah! solds gain triple on 14k PvM dmg!) each 40-45 sec.
    Quote Originally Posted by Mavritanic View Post
    lolwhat? devs nerf NT triple and make triple for solds. Very logical...

    Yeah! solds need more offense!
    /sarcasm off

    100% heal each 40 sec is overpower
    Quote Originally Posted by Lupusceleri View Post
    You're wrong.

    First off, recovers 100% hp means it deals 2.5k damage and heals 2.5k damage in PvM. In PvP it deals 1.25k damage, and heals 1.25k damage. Get a rrfe and it deals ~900 damage and heals 900. Use Nanobot Guard, an absorb shield, or anything that'll reduce damage and it heals even less.

    All three damage perks are on a 2s execution timer, so the smallest time window you can see the 3 damage perks land in is 4 seconds.

    Soldier AS hotswap is getting nerfed, along with their Power Up perkline soon requiring a RE weapon to be used at all, resulting in a HUUUUUUGEEEEEEEEE loss of alpha. A way bigger loss than is made up for here.

    The average damage dealt when all 3 perks are chained is 12k. Apply the 50% rule for PvP, and suddenly it's 6k damage. Apply rrfe, and suddenly it's 4.2k damage.

    Triple for Soldiers? Nope, not really. Lol.
    hi
    Gunfytr 220/30/70 Soldier Lawdog80 220/30/70 Advy
    Quote Originally Posted by Kintaii View Post
    Because we said so.
    Quote Originally Posted by Anarrina View Post
    I am unamused. I strongly suggest you don't unamuse me further
    Quote Originally Posted by Means View Post
    This nano blocks CH. This is intended.

  4. #144
    While everything seems to be in flux and ideas are flying - may i just make this suggestion again.

    With the exception of doing something awesome that would take a solid stance, can i please be able to run and execute nanoprograms at the same time.

    Perhaps using the simple logic of "If i can insta-cast it; i can do it while running"

    That way it can be impossible for larger nanos and an attainable goal for other nanos.

  5. #145
    so... anyone remember how perking into ancient matrix affects ai dots? i think it'd be a pretty sweet idea incorporating that concept into nukes and have it play a much bigger role than it currently does... i'd also like to see something done about the fact that attack rating isn't used for much at all right now, and i'd like to see matter creation skill among other things play a bigger role in setups. widen the gap between defensive and offensive setups imo.

  6. #146
    Quote Originally Posted by RedWatr View Post
    we need something that smells like an NT!

    what, the smell of burnt flesh and recently glassified earth?
    ____ Equipment
    Kopo: There's nothing wrong with the (NT) profession itself, it's just that the other 99.9% of us playing it are deluded & incompetent.
    Unzipped: I'm right, Schmorgi is right... everyone else is wrong and /org lazy.... yep... that pretty much sums up my thoughts.
    Mangle: .... even still the leveling curve seems steep. Why must there be an exponential leveling curve? Who the hell invented that crap with MMOs to begin with?
    deniska: malewerecat h8 for making me agree with Masta
    sobeguy:Anyhow, Marius was evil regardless. Gaute was evil too. They are like, the Bat Man and Robin of evil. They probably run around in tights and masks, making vaguely homoerotic comments, and generally meddling anywhere people are trying to have fun!
    Righteous:Sil is in the kitchen making some sandwiches, he says you're lying and doesn't know who you are.
    Sephiroth:you managed to bother two people with one sentence. Nice
    I Remember The Missing: Nepenthia, Naraya, Satenia.

  7. #147
    We need something that smells like an NT!
    --RedWatr

    I would really LOVE revisions a.k.a. reductions in the cast/recharge times currently in place as it would help you do other stuff, too, like loot corpses, and not wait 4 or 5 seconds like a useless spectator, especially in the thick of action where everyone else is doing something except you.

    The idea of being able to launch several nukes at a time or sequentially due to nuke-specific cooldowns would be a real progress. Hopefully, too, this would acquire target-specific lockdowns, where they can be re-cast on other targets while cooling is happening on a first target, but without closing other nukes/roots/calms to be launched. This way they would behave like perks, except that they can be re-launched on other targets after the first one. This would definitely give the tool-set a more effective dimension, mass damage-wise, beyond plain and simple AoE nukes.

    What may be remarkable about this feature is that it can provide the defining mark of weapon-wielding profs against none-weapon wielding ones (i.e., pure casters). Weapons pick targets one at a time, whereas nukes can float on several targets at once. And while at it, why not make multiple (combat) target bars?

    On the defense side, hmnm, derooting NS2 and reducing cooldown on it would really be nice.^^ And I agree that blinds should get a tune-up, since there isn't much in the arsenal for NT defense. The offensive-defensive focus knot can probably get a rethinking in terms of how it works in the martial arts. I mean, in a samurai duel, you are most vulnerable when you attack, and maybe we could see something along that path, but in terms of strategic moments, and not in terms of time lock-outs like what we have now. For example, your NR or AC would go down by a % when casting specific nukes, opening you to GTH or other debuffs/perks, but would go back to normal after the nuke is done. Just an idea...


    info: http://auno.org/ao/char.php?dimension=2&name=Kiramisu
    current: http://auno.org/ao/equip.php?saveid=150017
    Last edited by kiramisu; Jan 15th, 2010 at 17:56:35.

  8. #148
    It would be nice to see some combinaison require more than one NT, so that having two or more NTs in a raid/team would bring more than just what they can do alone. Not necessarily something like an orbital strike, but something.
    Forum rule #1 :
    If someone disagrees with you, he is obviously trolling, flamming, or a stupid n00b.

  9. #149
    http://www.thenoobcomic.com/index.php?pos=300

    I wouldn't be able to resist either.
    I touched Death in a bad place.

    My corporate slavery came with a shiny decoder ring.

  10. #150
    gotta lub teh noob
    keep smiling
    Najade s, Najengi s, Najngi s, Najmp s, Shadysannz, Toccata, Frobos, Chaodoc, Najcrat, Najtank
    sannz - ENL - NR01-GOLF-11
    a time of changing has begun; the leaves are fallen and undone; inside my spirit starts to run; and all my fears are overcome. - Chiasm, Rewind, 2005

  11. #151
    Another thing that came to mind concerning NT defense: LOS. In PvM at least--barring exploits on landscape like nuking from a bridge or on top of hills--if you are on a mob and you choose to run around a stone or pillar (s10 normal mobs, Inner Sanctum mobs) to avoid damage momentarily, the mob would reset its HP. This is true for all players, and it is not prof-specific. I don't know if it would be too much to ask some kind of work on this. It would give squishy toons (even after the best setup or buffs) a moderate strategic option in any PF.

    It would be acceptable for the mob to reset its HP if you really went hiding too long. It is also acceptable for the mob to gain back a little of its HP... But if you're in combat, and the mob goes back to 100% HP just because you made a turn or two around a rocky formation to avoid a few hits, then you could say there's a problem. I'm not sure how this can work out without getting exploited or abused; yet it also goes against basic combat sense if you can't have a moderate or fair use of the landscape for some defense, or offense.
    Last edited by kiramisu; Jan 15th, 2010 at 14:38:25.

  12. #152
    Quote Originally Posted by kiramisu View Post
    Another thing that came to mind concerning NT defense: LOS. In PvM at least--barring exploits on landscape like nuking from a bridge or on top of hills--if you are on a mob and you choose to run around a stone or pillar (s10 normal mobs, Inner Sanctum mobs) to avoid damage momentarily, the mob would reset its HP. This is true for all players, and it is not prof-specific. I don't know if it would be too much to ask some kind of work on this. It would give squishy toons (even after the best setup or buffs) a moderate strategic option in any PF.

    Note that i said "momentarily." It would be acceptable for the mob to reset its HP if you really went to hide using the landscape. But if you're in combat, and the mob gets back to 100% HP just because you made a turn around a stone formation, using LOS to avoid hits... I'm not sure how this can work out without getting exploited or abused; but it also goes against basic combat sense if you can't have a moderate and fair use of the landscape for some defense, or offense.


    That came into play due to kiting in ely if I am not mistaken :P
    Darkempire 220/30/70 Agent
    {edited by Anarrina: see me if you have questions}
    When specifically asked for positive words, responding with a personal attack is incredibly rude and inappropriate. Please do not repeat such behavior.
    Quote Originally Posted by nums214 View Post
    If my wife never got preggo omni wouldn't have lost their fields. 2009 is pretty much when I quit.

  13. #153

    Smile

    Some could have probably encountered that in Ely. I did all my NT leveling in RK tbh, so I have no experience for that zone. ^^

    The NT play style involves a lot of running about (unless in NS2), vs. tank profs who can just hold a stance most of the time. This mode of play would have more constraints in small spaces, which the use of obstacles to LOS can compensate for. This would at least give NTs better maneuverability beyond the stereotypical big "kiteable" spaces.

  14. #154
    If LoS effect be applied on nukes – NT never kill no1 in LoS riched area. NEVER!

    Or decrease cast time on nukes to 0.5 sec or instacast
    The Clan Messiah statement
    You hit Nirvelle with nanobots for 7110365 points of radiation damage.
    Alternity: I never initiated a serious dialog

    "... who are you, then?"
    "I am part of that power which eternally wills evil and eternally works good" (c) Goethe

    |^^^^^^^^^^^^^^^^^^^^^^\| ||\____
    |.............Vodka-Vodka..........| ||','''|'''''''\____,
    |_______..... _________________| ||__|'__|_____||<
    '''''(@)'(@)''''''''''''''''''''''**|(@)(@)******| (@)*

  15. #155
    Quote Originally Posted by Mavritanic View Post
    If LoS effect be applied on nukes – NT never kill no1 in LoS riched area. NEVER!

    Or decrease cast time on nukes to 0.5 sec or instacast
    This is again only true in a world where all your nukes are capped at 2 second cast. Which is not the world of tomorrow.
    Thor Mastablasta Hammersmith - Level 220, AI 30, LE 70 Clan Atrox Nano Technician - Setup
    The Red Brotherhood

    I'm a Nano-Technician, don't ever expect me to fight unbuffed, alone or fair.

    Means: about f'ing time :P
    Satenia: heresy <3
    Znore: Mastablasta <3
    Kinkstaah: I have agro from many mobs ;(
    Madarab: we are aoe class, we are supose to use pistols
    Marxgorm: the NT toolset does not fit into my raiding tactics

  16. #156
    Quote Originally Posted by Mastablasta View Post
    This is again only true in a world where all your nukes are capped at 2 second cast. Which is not the world of tomorrow.
    You mean all the nukes will be instant cast after balancing? including SL nuke/RK nuke/LE AoE ?
    Ceenah 220/30/66 PvM NT @ Newcomers Alliance
    Eeenah 199/0 Froob NT @ Newcomers Alliance

  17. #157
    Quote Originally Posted by Ceenah2 View Post
    You mean all the nukes will be instant cast after balancing? including SL nuke/RK nuke/LE AoE ?
    That's not what I said.
    Thor Mastablasta Hammersmith - Level 220, AI 30, LE 70 Clan Atrox Nano Technician - Setup
    The Red Brotherhood

    I'm a Nano-Technician, don't ever expect me to fight unbuffed, alone or fair.

    Means: about f'ing time :P
    Satenia: heresy <3
    Znore: Mastablasta <3
    Kinkstaah: I have agro from many mobs ;(
    Madarab: we are aoe class, we are supose to use pistols
    Marxgorm: the NT toolset does not fit into my raiding tactics

  18. #158
    Although it hasnt been directly stated, I am assuming we are losing Mastablasta's AOE, arent we? Since it's an LE nuke with reflect piercing, although it never really hurt pvp.
    ....................................-Eridonis-
    ................-Sleighbells-................-Northpole-
    ....-Psyche-...............-Decembersky-...........-Karma-
    ...............-Winterbelle-.................-Snowing-
    .....................................-Graffiti-

  19. #159
    We also were told we'd get AOE support for all levels, so ...
    Thor Mastablasta Hammersmith - Level 220, AI 30, LE 70 Clan Atrox Nano Technician - Setup
    The Red Brotherhood

    I'm a Nano-Technician, don't ever expect me to fight unbuffed, alone or fair.

    Means: about f'ing time :P
    Satenia: heresy <3
    Znore: Mastablasta <3
    Kinkstaah: I have agro from many mobs ;(
    Madarab: we are aoe class, we are supose to use pistols
    Marxgorm: the NT toolset does not fit into my raiding tactics

  20. #160
    Quote Originally Posted by Mastablasta View Post
    We also were told we'd get AOE support for all levels, so ...
    So long as we get useful AoEs I'd very much love to see that. The current 5m radius are simply impractical for us.
    keep smiling
    Najade s, Najengi s, Najngi s, Najmp s, Shadysannz, Toccata, Frobos, Chaodoc, Najcrat, Najtank
    sannz - ENL - NR01-GOLF-11
    a time of changing has begun; the leaves are fallen and undone; inside my spirit starts to run; and all my fears are overcome. - Chiasm, Rewind, 2005

Page 8 of 20 FirstFirst 1234567891011121314151617181920 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •