*laughs* You do accept PMs via the forums don't you :P I'm in the game at such sporadic times that I wouldn't begin to try and contact someone in game ;P
*laughs* You do accept PMs via the forums don't you :P I'm in the game at such sporadic times that I wouldn't begin to try and contact someone in game ;P
Kamikaze "Danibunkins" Advy
Title Level: 7 AI Level: 19 Adventurer
Proud General of Sentinels on Atlantean
This is a post I made a while back about implants.
It's a chart of which "pre-made" implants give particular bonuses to attributes (and comp lit/map navigation). This can help you can fit in a higher level implant sooner by using a pre-made implant as a temporary measure to get a particular attribute high enough.
It's one of the simplest ways that a newer character can "shoehorn" themselves into higher level implants at a fairly low cost.
If you're looking for any of these programs -
ClickSaver, PetNamer, Anarchy Online Inventory System (AOIS), Character Profiler, Chat Alert, or Log Reviewer, you can find them at this website here.
I think that's what I added to my guide last edit, but if this is different then tell meOriginally Posted by Covenant
[edit]Bah, I'm an idiot, you're asking me to add the link? Wish granted [/edit]
It is my sworn duty to fill heads with knowledge, to do so I must kick this to the top... now fill your heads with implants... and arms and legs and other things
Stickied thread so no longer need to bump.
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I have updated and added intelligence pistol and agility rifle.
Any questions'll have to go to my trader... he's become my new main (god he's fun to play...)
Fixed some random spelling/grammatical errors, and made Comp Attribute Boost as a whole new section.
I value people's input, you know. This thread seems kinda dead
There's another item that buffs treatment called the Standard Medical Epaulet (interpolated at ql 18)
Acquired from George in Cyborg Barracks Region (GTC) and can only be worn by doctors.
Originally Posted by BerrentaYou must of been really tiredOriginally Posted by Saetos
In that case, you might as well mention refined implants and the implant disassembly clinic.Originally Posted by Upupa
In the NCU section, you might want to add Ring of Nucleus Basalis.
On lvl 15, with SFA and Clinic, i levelled this thing so it gives +17 NCU, which is nice for lower level twinks who need more NCU.
Nice guide though!
I noticed a few links lead to aodb.info. Can you update it when you get a chance to aomainframe.info?
An example of one of the links is the agility rifle (OT-Windchaser M-06 Hermatite)
Just a little input, you mention using IP for using the rifle that gives agility, don't, if you don't use rifle, get a wrangle, or make some imps to get that rifle on, don't waste IP if you don't have to, ALWAYS implant it, wear items or get buffs to equip things when they are just buffing items themselves.
Also, if you need some Intel & Treatment, look into getting a Stalker Helmet, as it adds both. And don't forget you can use perks perks are a good way to save IP, they may be a bit cumbersome due to waiting 24 hours for reach reset, but I'd rather spend that time, than run out of IP at end game & have to reset a bunch of stuff.
Some buffing items to add:
Original Electronicums are very nice pistols that also add NCU, and can be bought in the Secondhand Peddler shops up to QL9. Mainly concerned with the non-typed one, since that comes in the lowest QLs.
Tsakachumi Counter-Sniper Rifles add agility.
The other OT-Windchaser M06es also buff various main abilities, including NCU, and most of the important ones are equippable at lower levels.
I would have added the other O.E.T. Co. weapons but those are pretty high QL and most lowbies won't be able to get them on.