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Originally Posted by
Ophiuchus
I always saw Advies (and played mine) as the ultimate flexible reactive profression, able to adapt to any changes in situation pretty much instantly. They're not the singular best at any one thing, but they're damn good at several things and can switch focus between those things quickly as the group needs - in line with their supporting role theme. Doc went splat? Adv can have a go at healing with a couple of item swaps and tree. Crat went afk? Adv can fill in for calms and xp for a bit. Tank d/c'd? Backstab agg-steal and dance about until they return.
What I'm seeing here is the removal of that ability to switch on the fly to adapt to the situation by slapping big fat lockouts and cooldowns on things, as well as nerfing the calms. Yes it'll be easier to land them on agged mobs, that's the ONLY benefit I can see, the rest of the calm changes are nerfs. Wolf and cat losing instaheal makes little sense to me. Are we supposed to be using Pit Lizard to solo now? It's a tanky morph but poorly suited for soloing. Wolf is much better for that, but now it's being made less good for it and for what purpose?