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Thread: Friday with Means - March 5th, 2010 - It isn't a sprint.

  1. #1

    Funcom employee Friday with Means - March 5th, 2010 - It isn't a sprint.

    Important message****************************

    Let me start by saying "LOG IN YOUR ALTS!!!" Remember that on Monday-ish there will be a wipe of characters below level5 that have not been logged in for more than a year. Level 173 and below characters that have not been in game for 18 months will lose their names. Anything 174 and above that has not logged in for four years will also lose their name. I think we have been pretty good with holding on to ancient artifacts...but it is time for a little spring cleaning.

    It isn't a sprint. It is a marathon...of sprints.

    Did we ever tell you that the person hired before Macrosun to manage the resource database and world-building in house tool "Tide" broke down crying on his third day, ran out of the office and never came back? There was a betting pool going as to how long Macrosun would stay. I think he should have gotten that money.

    WARNING - PERSONAL ************************************
    Today started out with me waiting for the "fire inspector" for my house for 5 hours. The guy who told me at 8:15am he would be there in "30 minutes" showed up at noon...and still expected me to laugh at his "fire safety" stories. Yes this kind of thing happens to me too. I have just paid off some of the bad karma from the terrible things I did when I was younger...1 million more days like that and I should be even. I want to give you all his mobile number so you can all send him "Noob!" smses this weekend. Oops that is exactly the kind of thing that got me nasty Karma debt in the first place. I thank my good fortune every day that I finished University before YouTube existed. Those who don't read this section won't know the photo I've attached to this post is a shot of my tractor. My bad.
    ************************************************** *********

    The AO team has been working stupid hours this week trying to smooth out any issues with the transfer while at the same time working on fine-tuning the daily missions with a side-dish of balance discussions smothered in new-engine art specification sauce. Mmmmm...Sauce.

    We had hoped to have a version on TestLive today with more tweaks to the Daily Missions and adjustments to Borrow Reflect. Unfortunately this would have involved an external department working past 6pm...due to us getting them the latest build "late". Up till now they have been great with getting our builds made at crazy hours to the Test environment. I imagine a "mature" person would choose to be grateful for all the times when they had helped us before. As a 36 year-old man that makes video games for a living I am having a hard time with this one...but I am doing my best. THIS...IS..AO!!!! oops...

    At any rate I'll try to "describe" the BR changes we have made based on feedback from here:

    Quote Originally Posted by Mikenche View Post
    Perhaps there should be a progession in how much BR steals? Like this:
    1-5% - steal 3%
    6-10% - steal 6%
    11-15% - steal 9%
    16-20% - steal 12%
    21-25% - steal 15%
    26-30% - steal 18%
    31-40% - steal 20%
    41-50% - steal 22%
    51-60% - steal 24%
    61% or more - steal 25%
    This is a great idea in that it makes the buff dependent on the target's level of Reflect. Couldn't agree more. Though these are not the numbers we used...but they are close:

    Target Reflect% Buff Debuffs

    1-5% 3% -2%
    6-10% 6% -4%
    11-15% 9% -6%
    16-20% 12% -8%
    21-25% 15% -10%
    26-30% 18% -12%
    31-40% 20% -13%
    41-50% 22% -14%
    51-60% 24% -16%
    61-WTF 30% -20%

    The beneficial buff has a duration of 10 minutes. The debuff on the target has a duration of 10 seconds. This nano has a cooldown of 65 seconds (after casting can't cast it again for 65 seconds...effectively running on the target 10 seconds and a possibility to recast on the target 55 seconds later.). This will work on player and npc targets. The buff component of this debuff will overwrite any reflects the Trader has running at the time. It will also not be possible to cast this on yourself for the longer reflect benefit. Not that a mistake like that would ever be in game for any length of time...sigh.

    These numbers represent a basic "shift" in the way drains have worked in the past. There was always the concept that you would have to "Take more to get less". This has resulted long term in making sure that in gaining a reasonable amount of benefit from a target resulted in completely invalidating your opponent in every way possible. Someone in last week's thread mentioned "the gap" that exists between the Trader and their was very well put and I am sorry I have not dug to find it again. Allowing Traders to run with the maximum reflect they can receive (ostensibly RRFE) and then debuff their opponent's reflect in addition would not be managing this gap..but maximizing it. Traders will have to consider carefully when to use this times it will be easily worth others..not so much...but choice and strategy are not a bad thing.

    At any rate, Traders being able to gain bonus of significance without long-term inconvenience to others is a step in the right direction. With a rescaling of the Trader's offensive capabilities I can easily see this as the way we might move forward. I imagine this will be on Test early next week (Monday). I look forward to hearing more of your thoughts on the subject as last weeks heated (but constructive) debate was very helpful in getting some "out of the box" approaches into implementation. We did not have time with the 1000's of characters transferring this week to give GTH the same attention but it will get another make-over early next week (we have been reading the feeback and agree that the current TestLive implementation doesn't cut it.).


    Either we'll get this done or I'll have an episode of some kind. Last year at this time it was vertigo...I wonder what will happen this time!

    Have a great weekend!

    ps. A German translation of this by Waldgeist should not be coming until Monday in an attempt to not ruin his Friday after an entire week of him working 24/7 trying to help with any transfer concerns. Anyone who was helped when anything went wrong has Waldgeist to thank for his tireless efforts on behalf of the DNW community. apologies for this being so late...I never seem to get a minute to do this until my children fall asleep recently.
    Colin Cragg
    This "Means" Cake
    Past Game Director (2008-2011)

  2. #2

  3. #3
    That is not dead which can eternal lie.
    And with strange aeons even death may die.

    Advisor of Vox Populi

  4. #4

    btw - I saw the 2009!

  5. #5
    Darkempire 220/30/70 Agent
    {edited by Anarrina: see me if you have questions}
    When specifically asked for positive words, responding with a personal attack is incredibly rude and inappropriate. Please do not repeat such behavior.
    Quote Originally Posted by nums214 View Post
    If my wife never got preggo omni wouldn't have lost their fields. 2009 is pretty much when I quit.

  6. #6
    Dho 5th!! >.<

    Nice BR changes and l000000000l that tractor looks like my car xD
    Last edited by Rktim; Mar 5th, 2010 at 21:26:14.
    Rktim - 220/70/30 Omni Soldier.
    Imdrunknow - 157+/XX/15+ Omni MA
    Quote Originally Posted by IHaveHugeNick View Post
    Messiah has spoken.

  7. #7
    WTB ninja edit with SL screen shots in it.
    Major "Grimclaw" Sinister Solitus - Enforcer | Alucard "Opigrim" Ashwell Opifex - Shade | Queen "Shoomi" Hex Opifex - Keeper

  8. #8
    Thank you for listening to the awesome suggestion Means

    Kind Regards
    Humankind can not gain anything, without first giving something in return.
    To obtain; something of equal value must be lost.
    That is the 1st law of equivalent exchange

    Rubi-Ka needs: a nickel statue of an astronaut pointing at the sky
    With the description / plate saying:
    When the stars burn out and I find I lack the strength to of YOU wil pick up the flag and carry it forward.
    This really isn't a corporate product belongs to all of us. Where it goes it up to us.

  9. #9
    Awesome tractor! WTB video of it in action!
    Last edited by Technogen; Mar 5th, 2010 at 21:26:14.
    "A whole new place to run around for ages in then die suddenly without warning."

    "I know who coded pet pathing... and when I see him I say "/follow" and I start waling in to walls :P"

    The "Trolls" option is incorrect. The term trolls is not used to describe the gathering of information on the Internet.

    <@Kintaii> L2P

  10. #10
    you should paint your tractor green and put some flames on it, and a AO logo ofc ;p
    Former Assistant Director of Pack of Noobs

    Fake Friday with Means, and it worked!

  11. #11

  12. #12
    WTB pic of Means holding the Coconut of Power (referring to Famine's blog over on MMORPG)

    And get that alert about logging all account chars on the launcher, plz!

    Also, by 'lose their names' does that mean the chars are still there(not actually deleted) but when you next log them in, you get put thru a naming routine?
    Last edited by Dagget; Mar 5th, 2010 at 22:24:05.

  13. #13
    You need a barn.

  14. #14
    finally we get some new land vehicles!

  15. #15
    Your tractor picture would lead me to believe that we are in the same line of work, if I did not know that you are the Game Director.
    Astarra "Esthaer" Hakhamaneshi, Atlantean Clan Female Pistol Nanomage Engineer 220/30/70
    Maryam "Mirienne" Hakhamaneshi, Atlantean Clan Female Pistol Solitus Engineer 220/15/60
    Member of Infinity

    Mavritanic:"start this topic is your selfowning"

  16. #16
    Thx for the long hours ^^.

    Any chance of a message about merging all servers? Look at how much us rk2's are drooling at the coming German arrivals on rk1... this got to mean something ^^.

    Haha, Nub's message made me laugh. Good one .
    Last edited by schloops; Mar 5th, 2010 at 21:35:02.
    There are no problem that an absence of solution could'nt solve

    Wielder of the "IWin" button.

  17. #17
    omg new mech roxxXXxxx and the snow look incredibly real !
    Bitnykk/Bittorrent - young RL of AP & old emissary of CODE

  18. #18
    Quote Originally Posted by Means View Post
    Attached Images
    The graphics engine has REALLY improved the look of the Shadowlands! It almost looks real!

    What 'sploit did you use to activate a land vehicle in Penumbra? All I can get to work there are the phasefront hoverboards & the Xan preorder hoverchair.
    Last edited by tazalanche; Mar 5th, 2010 at 21:39:14.
    Maybe™ is the new Soon™.
    Quote Originally Posted by Means View Post
    At heart I am a vindictive, heartless, ruthless bastard and behaving in any other way is an effort for me.™
    Quote Originally Posted by Means View Post
    Our goal is to have a closed Beta running this year.™

  19. #19
    Sephiroth56 - 220 NT Atlantean - equipment
    Articate - The Brave New World.

    Four enforcers
    trapped by the sea
    one teased the 'techi
    then they were three

  20. #20
    Quote Originally Posted by tazalanche View Post
    What 'sploit did you use to activate a land vehicle in Penumbra? All I can get to work there are the phasefront hoverboards & the Xan preorder hoverchair.
    This is the Power of the Coconut

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