For the most part I'm wanting to let the Professionals handle the dissemination of information with all of this, but there is one thing I want to chime in on, and something we've been a bit coy about overall in mentioning.
When we talk about rebalancing, we do mean
rebalancing. We mean a complete, ground-up look over all the numbers in game - How much AAO professions can receive, what their overall nano-costs are for buffing, how much IP they have to spend to cast their nanos, ect. ect. ect.
When you guys see things like the perk docs, or receive information on the rebalancing, it's important to understand that we're not going to change one or two things - There are
massive changes incoming to the overall balance of numbers that professions receive, to make them more viable across the board. What you may perceive as an issue with the announced changes will also more than likely be addressed as we go through and fix the overarching numbers spread for the entire game.
There's more to The Great Rebalancing than just tweaking a couple of items/perks/nanos. A whole lot more.