After tonight, I've had a couple of complaints.
One that everyone's had for a long time:
We have no AR:
I have to go in full AR setup just to get 2.8k AR which means losing a stupid amount of evades (about 500) meaning that everyone and their momma can perk me. Problem with this being that even with 2.8k AR, I still can't perk a lot of people, including enforcers which should just not happen. Don't get me wrong, I could get a bit more AR (about 340 more AR) which would put me at just over the 3k AR mark or if i was in evade setup, 2.8ish k AR. Both of which wouldn't fix my issues.
suggestions:
-We are a fully 100% perk dependant prof. Maybe make some of our perks check less against evades (like..idk...the prof with 3.7k AR AKA enfo's!)
-Add some AR to spirits as well as evades. I hotswap like a mofo as is, but even so, there's some situations you can't do anything about
Nano resist:
Everything lands on us, whether we want it to or not. As twinked as I can figure, I have about 2.1k NR...MA's without HHAB on have more NR than that. Help us out some on this please!
QQ Session about other profs:
Docs-
I can't complain at all, if anything docs should get a little help against us. Shades > docs in 1v1 pvp.
Engineers-
If they have AS gun, I might as well just /terminate. If not, I have a chance to alpha them before their stupid high AR pets eat me. DROP PETS AR PLEASE! ITS TOO HIGH!
MP's-
Not applicable, not pvp'd a whole lot of them
Crat's-
Can't perk, cant land nanos on, only able to hit them with SA and hope that our procs land. which, there's nothing wrong with their evades, it's our AR. Help us please!
Fixers-
why can they perk us? (for the record, I have about 3.8k static evades [no perks up]) am I missing something? when did they get dumb amounts of AR? pretty much same thing with crats. SA and hope that the procs land. Also, whoever thought that program override was a good idea deserves a swift kick to the nuts, seriously? take away my acro perks? Jesus hates you.
Enforcers- 2 real setups for them:
high AR, low evades- Have fun trying to evade them, I have only beaten one ever in a 1V1 and that's by timing everything absolutely right and popping out from hide with Dof+limber+stance+blur landed on them+sleeve up and even then I almost got alphad
decent AR, high evades- /quit you won't win. Can't perk them, need over 3k AR which you can get, but need to drop lots of evades which makes you perkable. and alpha-able
Advy's-
Pistol-you'll get alphad or survive to the 2nd alpha, won't be able to do enough dmg to do anything to them really. Only SA and procs will do anything really to them (unfortunately, they have so much heals you need the stun proc to do anything to them)
Melee-pretty much same as pistol except a little less OP. You're still gonna get ownd
other shades-
It's like a cripple fight
Keepers-
Yeah, we have nem nano, big woop. Not like we have enough AR to do anything to them. They still evade everything we have, and even have healing enough to out heal anything we do to them.
Soldiers-
Can't complain about them, unless they have the stupid AS carbine (nerf this weapon please...or better yet, nerf AS)
Agents-
If it's in evade setup you probably won't win, if not, it's a 50/50 chance you could win, depends on who sees who first. And even then, it depends on who can kite/defend against a kite better
MA-
AS, Ice arrows, SA, brawl, dimach dead shade. nuff said
Tarder-
I don't even stay in bs if I see these anymore, it's no point. (when 1 trader can kill a whole team of the opposite faction, that's just stupid)
NT-
Our worst enemy. They should have the biggest nerf of all when it comes to shade pvping them. I tested this extensively, and I can say that there's no possible way for us to beat them if they are setup a certain way.
The way is this:
NSII->guard->5k absorb
Now that doesn't seem like a lot, but NSII is a 100% reflect shield for 13 seconds. Considering that my shade (in both big hp setup and low hp setup) could barely survive the 13 seconds, and then haveing to rip through the guard somehow and the 5k absorb in another about 10-15 seconds? There's no way we can survive short of going NR 8 and making ourselfs almost useless.
I have managed to survive through NS II once, but that was with the NT kinda toying with me (most of them alpha me). And even if I can survive the NS II, they can then kite me. If they want to, being that we have no root resist (yes we have a perkline for it, no we don't have perks we can waste on it), they don't have to kite very much.
End QQ session
Wrap up points:
Help shades with the following
-more AR/less evade check on perks
-more NR
Lastly, people will say that shades are overpowered, but all I have to say is this:
Roll an Opi shade, if you can get around all these things that I've listed I will /bow to you and stop asking for help from FC. Until then, STFU! I don't care what you have to say about us if you've never been one of us and faced the struggles we have.
Le fin