Why are evades from MA's, NT's, soldiers and MP's in the same nano line as fixer run buffs?
I'm talking about nano's like:
Dark Movement (NT)
Reduce Inertia (MA)
Fleet Foot (MA)
Anticipation of Retaliation (MP)
Precognition (Sold)
While the adventurer and MA run buff line is a complete different one?
(Velocity, Free Movement, etc)
Or in other words: Can the fixer run buffs please get it's own line (or put it in the same line as velocity). Because I'm annoyed that I can't have a run buff and evades at the same time.