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Thread: Report back from your represenatives

  1. #161
    Quote Originally Posted by Ceenah2 View Post
    Thanks for the tips, but despite that i dont think I can do as easily as those solo prof :/

    btw, I would like this line of nanos to be implemented

    http://auno.org/ao/db.php?id=222818

    bump this
    220/30/70 OMNI SOLDIER - Tyler "Tyfow" Fowler SMG/PDKP -First!
    220/22/64 OMNI BUREAUCRAT - Iliek "Vaporeon" Mudkipz


  2. #162
    Quote Originally Posted by larzba77 View Post
    On the solo discussion. Isnt it the what gear and perk yu setup that matters. I have setup for pvm, and can solo most there is. Affect my PVP, but yu have to chose as i see it cant have both. Only thing i could be a little disapointed about is the DD we deal, feel almost every prof OD us atm. Kinda weird as i mean ive read description for sol are " DD dealers ".
    Im not so sure about that. I am 215 and can OD 220s of many other professions.

    Saying that I keep up with other Soldiers who are 220 so I guess its down to a PvM setup and gear.

  3. #163
    Quote Originally Posted by Internalfireh View Post
    Im not so sure about that. I am 215 and can OD 220s of many other professions.

    Saying that I keep up with other Soldiers who are 220 so I guess its down to a PvM setup and gear.
    depends on the situation. if you are a zergling with a bot i mean, i use to run apf at 190 on campalot and would be top 5 lol
    220/30/70 OMNI SOLDIER - Tyler "Tyfow" Fowler SMG/PDKP -First!
    220/22/64 OMNI BUREAUCRAT - Iliek "Vaporeon" Mudkipz


  4. #164
    Quote Originally Posted by Internalfireh View Post
    Im not so sure about that. I am 215 and can OD 220s of many other professions.

    Saying that I keep up with other Soldiers who are 220 so I guess its down to a PvM setup and gear.
    Quote Originally Posted by tyfowler View Post
    depends on the situation. if you are a zergling with a bot i mean, i use to run apf at 190 on campalot and would be top 5 lol
    Ye, I OD'ed most 220's on my fixer from 207+, OD'ing someone doesn't really say much about what damage a profession usually has or can get. Kind of like when Threezely made a post about ODing a soldier with dshark on fixer.
    TL 7
    RK2 - Maxisolja - 220/24 Trox Soldier | RK2 - Blitztrick - 220/25 Soli Fixer E | RK2 - Krakenz - 220/21 Trox Keep
    RK1 - Shanue - 218/30 Opi MA | RK2 - Redenf5 - 218/22 Trox Enf | RK2 - Jrollin - 214/25 Opi Shade
    TL 5
    RK2 - Memorial - 170/16 Opi Engi | RK2 - Maxisfix - 168/21 Opi Fixer E
    RK1 - Clento - 150/20 Soli Soldier | RK1 - Losodoc - 150/20 Soli Doctor
    RK2 - Loso - 150/20 Opi Advy | RK2 - Tachun - 150/13 Opi MP
    RK1 - Krakenz - 150/15 Trox Advy | RK1 - Loso - 150/13 Trox Advyoo.
    TL5 Fixer Information | GMT -08:00 West Coast Canada | Java AO Chat API | Dnet

  5. #165
    So.. any word on BR ,or do we just cancel and check in later, would be nice with a comment right about now?
    Last edited by Noobius76; Jan 26th, 2010 at 19:26:12.

  6. #166
    If I knew something, don't you think I'd tell you?

    I don't know the ETA on the big balancing act patch. But whether you know what the future of BR is today, or two weeks from now, that won't make when the change happens come any quicker.
    Quote Originally Posted by kesh View Post
    I heard black troxes have a huge nothing.
    Berinda: Assault rifle

    Wenona: SMG

  7. #167
    Quote Originally Posted by Berinda View Post
    If I knew something, don't you think I'd tell you?

    I don't know the ETA on the big balancing act patch. But whether you know what the future of BR is today, or two weeks from now, that won't make when the change happens come any quicker.
    It makes a difference for me individually. Thanks for the reply.

  8. #168
    Quote Originally Posted by tyfowler View Post
    Pistol Mastery line - The fact that I'm still going to have to change from Ass Rifle to Pistol or SMG just kinda dissapoints me.

    read it a few times before i figured out you were saying assult rifle and not... something else...

  9. #169
    from what i read on the enfo formus absorbs will be reworked in one of 2 ways, most likely

    50% cap will be calced befoer you hit, meaning FA would effectivly have a 7.5k cap
    BC scaling to hp, so the only people who would get a noticable boost from this would be enfos

    maaaaaaaaaaybe layer stacking, people would get 1-1.3k more absorbs on there BC

    would make other profs last a bit longer, but not to the degree of alowing godmode
    also i would like to add that damage from perks is going to be connected to wep damage, so most likely, for any one under 25k hp , BC will be over all change little in value from soldier's point of view if the first happened

    if the second happened it would completely depend on how the scaling works.

    if both were to happen though enfos would become a serious threat

    Edit, might have misinterpreted, could be that cap is calced before coon, if you hit 15k, you would get rid of coon do 5k damamge
    Last edited by lostlife; Feb 7th, 2010 at 17:48:47.

  10. #170
    Quote Originally Posted by lostlife View Post
    if both were to happen though enfos would become a serious threat
    Bout time. :/
    Gunfytr 220/30/70 Soldier Lawdog80 220/30/70 Advy
    Quote Originally Posted by Kintaii View Post
    Because we said so.
    Quote Originally Posted by Anarrina View Post
    I am unamused. I strongly suggest you don't unamuse me further
    Quote Originally Posted by Means View Post
    This nano blocks CH. This is intended.

  11. #171
    Quote Originally Posted by lostlife View Post
    read it a few times before i figured out you were saying assult rifle and not... something else...
    i lol'd
    220/30/70 OMNI SOLDIER - Tyler "Tyfow" Fowler SMG/PDKP -First!
    220/22/64 OMNI BUREAUCRAT - Iliek "Vaporeon" Mudkipz


  12. #172
    Shooting stuff from anus is a bit too japanese... Any tubgirls around here, hm?
    :P
    "Many philosophical problems are caused by such things as the simple inability to shut up."
    I am Luciesa - Octowuss - Ssupotco

    still addicted since 2001-07-03 11:55:38

  13. #173
    ewww...Im still scar'd from that.
    Gunfytr 220/30/70 Soldier Lawdog80 220/30/70 Advy
    Quote Originally Posted by Kintaii View Post
    Because we said so.
    Quote Originally Posted by Anarrina View Post
    I am unamused. I strongly suggest you don't unamuse me further
    Quote Originally Posted by Means View Post
    This nano blocks CH. This is intended.

  14. #174
    Quote Originally Posted by Questra View Post
    Perk 1 - HP drain. Hits for 2532-2532 and recovers 100% HP, taunts 8k, 40s recharge.
    Perk 2 - DD perk. Hits for 3462-5027, 45s recharge.
    Perk 3 - 10k taunt, 20s recharge.
    Perk 4 - DD perk. Hits for 3848-6774, 45s recharge.
    are the perks avalable in that order? as in you get health drain at first perk, first dd perk at 4th perk etc... with the healthdrain require 10 perks to be that efficient, or is it complately dependent on AR?

  15. #175
    Quote Originally Posted by lostlife View Post
    are the perks avalable in that order? as in you get health drain at first perk, first dd perk at 4th perk etc... with the healthdrain require 10 perks to be that efficient, or is it complately dependent on AR?
    They each scale up with perks trained.

    The HP drain perk is available at level 10 and it hits/drains

    Level 10: 100-100
    Level 40: 216-216
    Level 70: 332-332
    Level 100: 632-632
    Level 150: 932-932
    Level 201: 1132-1132
    Level 205: 1332-1332
    Level 209: 1632-1632
    Level 214: 2032-2032
    Level 219: 2532-2532

    My hope is that with Draw Blood being much better and with this Drain, it will make up a bit for the reflect hardcap. This also depends on trying to get rid of the 0% reflect hole immediately after AMS, which is something I'm still working on.

    The other 2 DD perks scale similarly.

  16. #176
    i always thought health drains were more of a "keep you alive till next ams" kinda thing.

    while stims/small random 1 hit heals from perks/hd keep you alive for ams, the hots/kiting/sitting HD/health drains keep you alive till next ams

    i have a fealing this would be a bit over powered, but could the NSD on TMS last 80 secs, while having a CD of 2 mins? so we can omhh during down time.

    ya, thats probobly over powered :/
    Last edited by lostlife; Feb 11th, 2010 at 19:36:12.

  17. #177
    waaaaaaay to many holes in my idea, i retract it in its entirety
    Last edited by lostlife; Feb 12th, 2010 at 04:24:19.

  18. #178
    Quote Originally Posted by Questra View Post
    They each scale up with perks trained.

    The HP drain perk is available at level 10 and it hits/drains

    Level 10: 100-100
    Level 40: 216-216
    Level 70: 332-332
    Level 100: 632-632
    Level 150: 932-932
    Level 201: 1132-1132
    Level 205: 1332-1332
    Level 209: 1632-1632
    Level 214: 2032-2032
    Level 219: 2532-2532

    My hope is that with Draw Blood being much better and with this Drain, it will make up a bit for the reflect hardcap. This also depends on trying to get rid of the 0% reflect hole immediately after AMS, which is something I'm still working on.

    The other 2 DD perks scale similarly.

    how can they scale with lvls if ALL perks are being changed to scale with pure weapon skills? we will have a unique scaling?

  19. #179
    It'll use the same kind of scaling as suppressive horde.
    Quote Originally Posted by kesh View Post
    I heard black troxes have a huge nothing.
    Berinda: Assault rifle

    Wenona: SMG

  20. #180
    Quote Originally Posted by Berinda View Post
    It'll use the same kind of scaling as suppressive horde.
    So we get a total of 220 points heal at 220?

    That perk doesn't really scale, it just buffs dmg by the same amount as your level.

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