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Thread: Nano-Technician Nano Document Discussion Thread

  1. #401
    Quote Originally Posted by Nanofat View Post
    Yes - unfortunatly i don't think they'd like to give us this option because it would lead to many bizarre visuals.

    Its fine if i can face away from you but still kill you with "magical nanobots" there is no conseptual need for an explination.

    But Soliders would be able to shoot through themselves or sideways to hit things and martial artists would be able to punch the thin air "next to" their targets; or even look like they're pummling something entirely different to their actual target.

    It only isn't an atrocious bug for the NT because my attack is just me waving my hands about and nobody cares much that the visuals don't line up - hell; more often than not people don't even see the effects i produce.
    I don't know if youve ever watched a martial artist, or any other melee person attack something...but they are already punching thin air near the targets...not to mention being melee allows you to kite around while still attacking, and that leads to you facing in a different direction while making the attacks. It is fairly obvious that not too much intensive effort was put into making sure that all the visuals are spot on perfect during combat.

  2. #402
    Quote Originally Posted by Pyroatheist View Post
    I don't know if youve ever watched a martial artist, or any other melee person attack something...but they are already punching thin air near the targets...
    Well yes i know - but the game makes some effort to orient you so your flailing atleast goes in the right direction.

    Quote Originally Posted by Pyroatheist View Post
    not to mention being melee allows you to kite around while still attacking, and that leads to you facing in a different direction while making the attacks. It is fairly obvious that not too much intensive effort was put into making sure that all the visuals are spot on perfect during combat.
    You are correct on both points, however this just makes me think they're even less likely to permit people to turn off the tiny sliver of syncing they actually do have going already.

  3. #403
    1. Is this anywhere near test yet?
    2. What kind of initiative is used for the new cyberdeck? (Nanoinit\Ranged init?)

  4. #404
    Quote Originally Posted by catdog View Post
    1. Is this anywhere near test yet?
    Not to my knowledge.

    Quote Originally Posted by catdog View Post
    2. What kind of initiative is used for the new cyberdeck? (Nanoinit\Ranged init?)
    From the Doc - (Initiative skill Ranged Init)

    Which i'm not entirely pleased about - but i suppose i've got the spare IP.

  5. #405
    I'd like to see Nullity Sphere MKI and MKII (the new reflect emergency buff) split in two different nano lines, so that we can use one after another.

    Just as like as we can use NS2 and NBG now. pls

    ...maybe u want to change back the duration of MK2 to 25s again?..but at least pls split them into two lines.

    Have a nice time!

    *sry for my bad english*

  6. #406
    I'm curious as to what this will mean for our soloing capabilities. We're not exactly the best soloers to begin with, and the lower calm duration and apparent loss of defenses seems to be a downgrade.

  7. #407
    I always thought NTs were among the better soloers some things are offline, but then so it is for most.
    Thor Mastablasta Hammersmith - Level 220, AI 30, LE 70 Clan Atrox Nano Technician - Setup
    The Red Brotherhood

    I'm a Nano-Technician, don't ever expect me to fight unbuffed, alone or fair.

    Means: about f'ing time :P
    Satenia: heresy <3
    Znore: Mastablasta <3
    Kinkstaah: I have agro from many mobs ;(
    Madarab: we are aoe class, we are supose to use pistols
    Marxgorm: the NT toolset does not fit into my raiding tactics

  8. #408
    Quote Originally Posted by Mastablasta View Post
    I always thought NTs were among the better soloers some things are offline, but then so it is for most.
    I find that our individual damage actually makes it feel like your killing things - as apposed to the feeling that your waiting for universal entropy to kill your enemy.

    I'd still say anything with self-heals or the evades to avoid getting hit outright - make for better soloers from a success ratio point of view.
    But i would suggest you have more fun with an NT and feel a greater sense of accomplishment.

    NT makes for a lot of Gandalf-style "You shall not pass!" moments.

  9. #409
    What about a Pistol-buff for NT?

  10. #410
    Quote Originally Posted by Nanofat View Post
    I've never really experienced people doing that while i don't doubt its possible.
    I'm actually surprised i've not encountered it before now you mention it; but then again only 20% of people i root seem to have FM Stims.

    Then again i'm not a much of a dueller, perhaps its more common practice there - my PvP is usually BS or towers where folks have more than just me to worry about.
    come on nanofat i used to do this all the time in dueling other NTs and they didnt often even understand what happened. with lowish hp setup you could heal to 100% with sit heal and fa kit and save nbg for later. any good pvper presses q in duel.. at some point. merry christmas
    220/21 Omni Nano-Technician on Rimor

    General of Northern Star

    PvP Setup / PvM Setup

  11. #411
    Quote Originally Posted by Nanofat View Post
    I find that our individual damage actually makes it feel like your killing things - as apposed to the feeling that your waiting for universal entropy to kill your enemy.

    I'd still say anything with self-heals or the evades to avoid getting hit outright - make for better soloers from a success ratio point of view.
    But i would suggest you have more fun with an NT and feel a greater sense of accomplishment.

    NT makes for a lot of Gandalf-style "You shall not pass!" moments.
    I have to agree. As a profession with very little HP and no self heals, my froob NT experience has been that NT's are very good soloers if you never get hit -- aka kite a lot, which apparently is frowned upon.

    Nonetheless, lately, I've been a little frustrated that at level 200, my NT has a hard time landing nukes on hard RK bosses such as Mercenaries, level 250 dynas, etc... I did not make a triple-implanted-MC setup, I wanted to be generally useful for support so that I can cast blinds, roots, etc.. so my MC is only around 1060 or so.

    For all regular mobs, I'm plenty satisfied with how often I land or fail to land nukes. Will the rebal do something about our MC vs. NR checks at the high end? I'd like to land nukes more than once every 5 or 10 casts. I understand I'm in a "supportive role" but if the goal is for NT's to be "pure damage" after rebal, that's not going to happen if most of our nukes are getting resisted.
    Froobalicious General of Barador Arin.

    -- Playing AO for six years, still a nuub gimp, and proud of it!

  12. #412
    Quote Originally Posted by Lliers View Post
    . I did not make a triple-implanted-MC setup.
    This is your problem.
    Contra
    Urynt
    Malraux
    Fontane
    Critbull
    Cleanex
    Fontane2

  13. #413
    But that shouldn't really be the case that you have to choose either nukes or other nano lines even as froob.

  14. #414
    Quote Originally Posted by Crowena View Post
    But that shouldn't really be the case that you have to choose either nukes or other nano lines even as froob.
    I'm maxed out on mc and the only thing I have to give up is that I have to use second or third best blind, root and layers. I feel this is very reasonable. I don't really have more mc either (maybe 1080 or so). I don't really have a problem with landing nukes though. People often enough complain about not being able to hit mercs and taking that into account I feel I have a very good landing rate . Only some bosses have a very annoying nr that I sometimes don't even bother nuking anymore (ljotur, hags, ubqart).
    Edta 200 NT, froob , Setup, General of NEPA, Raid Leader of TLfiveplus (Froob Raids)
    Neutral For Life, AO For Ever!
    Please, let Clan and Omni return to Neutral Clan/Omni Resignation forms!

  15. #415
    Quote Originally Posted by Mastablasta View Post
    I always thought NTs were among the better soloers some things are offline, but then so it is for most.
    I have to agree. Albeit it takes a while to kill at times (ie: anything inf.) we are amazing soloers whether it be kiting (I do not see this as being frowned upon -- its how an NT kills) or single killing (Root, incr. distance, Nuke-Nuke, re-root, incr. distance, Nuke. Wash Rinse Repeat til 220).
    Evade increases would certainly help us to not have to take up so much space while killing (ie: tighter kit circles, face to face solo combat).
    Also, as a calming profession, it may be wise to have a boss calm, like advy's. Would only make sense.

    btw. nano rebalance spreadsheet looks good ftmp, although Im not so keen on all the name changes - ie: warp nano-line?
    Last edited by Kauh; Feb 16th, 2012 at 20:05:46. Reason: Added info.

  16. #416
    Is the reduction to Optic Plague set in stone? If so are the evade buffs going to make up for that 100%? All the layers/absorbs I would gladly trade for pure aad/evades. I would rather not get hit in the first place. NT's can usually take 2-3 hits beyond absorbs or layers in raid scenerios. Waiting for layers/absorbs cooldowns means no spamming if we are gettin hammered.
    ~Anyone can level, but only the wise gain experience~

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  17. #417
    New instant layer + cooldowns means more layer refreshing actually since it will just be gratis, resulting in a consistent decent buff to our def. Spamming layer in current system is a hopeless move to be as much annoying as you can when you know you goin to die or in conjunction with NBG, or a generally poor retreat tactic.

    Personnally i think it s good to have a varied defensive toolset so you can adapt rather then a more specialised evade toolset which can be bypassed by some profs leaving you naked.

  18. #418
    Might want to check the nano cost of layers... i doubt they will be spammable even without cooldown.
    ~Anyone can level, but only the wise gain experience~

    *Bronto Burger, serving 10,000 high level noobs daily*

    http://wolf-brigade.webs.com/

    My Story

    Don't feed the Mensa Tralalalala

    Everyday I'm Shuffling.

  19. #419
    Just digged thru that thread again to find some older post i made, so

    1 : http://forums.anarchy-online.com/sho...&postcount=281

    tl:dr : Layer spam in a 30ish sec pvp fight scenario is about 18Kish nano pool gone or 20%ish of our total spending. We still don't know if these kind of numbers will matter or not.

    and

    2 : http://forums.anarchy-online.com/sho...&postcount=174

    tl:dr : Let's add a precision to that post : i am unsure about the stacking order beetween DtN and layer. For that post to be true layer needs to be applied before DtN.
    Given it will be that way, you can safely say that whenever you ll be facing 2+ opponents or split damage types, layer spam will indeed be totally gratis.

    So, yeah, you right layer managment will be a tad more complicated, but i still forsee some better use of em then in today's design ...

    Also digging thru that thread again makes me want to see these changes on test server ASAP ! Can't wait.

  20. #420
    I have to say I don't know if I like the idea of NTs becoming "glass cannons".
    Unless our damage (combined with our utility) is so staggeringly high in all situations that we become as broadly desirable as other top tier PVM professions (doc/enfo/crat/sold) then it seems like we're losing survivability in exchange for, what, a slightly bigger epeen on damage dumps?

    In short, if we're going to be shoehorned into one very specific thing we better damn well be the best by a large margin.
    I am wiser than any god or scientist, for I have squared the circle and cubed Earth's sphere, thus I have created 4 simultaneous separate 24 hour days within a 4-corner (as in a 4-corner classroom) rotation of Earth. See for yourself the absolute proof.

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