This is something I posted in the suggestions forum. I think it belongs here.
Right now, in 5% same-side groups get waxed unless you're teamed with a defender, correct?
The ideal, I guess, would be that towers in 5% would fire upon:
Guilds that have used a shield disabler.
Anyone who opens fire on them.
Opposite sides.
I.E. they won't aggro a clanner unless the clanner's guild has used a disabler or the clanner opens fire on the tower.
Problems I can see: guilds attacking the defenders, but not touching the towers until the defenders have been knocked back some, and thereby not being considered aggro by the towers.
Fix for that: give the top 3 tiers of the org the ability to use a /org towers aggro command, which forces the org's towers into a mode where they will open fire on anyone not teamed with a guildmember, whatever side they may be.
Probably a lot of code, but seems like it'd be a better way than right now.
Comments? Possible exploits/problems I didn't think of? Post em!
addition: Thyrra posted the concept of multiple tower aggro settings, changeable by the defender. Only ones I can think of as being useful beyond the /org towers aggro would be /org towers safe %t where the guild of your current target is marked as 'safe'.
Suggestions are welcome. Flames will be flamed.