Example : 2 lvl 50 teams are having a battle over a tower. I jump in with belamorte ( being a mp ). I heal the tower under attack.Originally posted by spelk
Limiting the people who can partake in the war based on your level (or amount of progression) is ludicrous.
Let all levels defend and attack a tower. If player progression truly is a sign of dedication and commitment to playing in the AO world, then let it be a part of the combat mechanics. Level 200's will slaughter level 50's. These towers are designed to be very expensive, very sought after commodities. Then let the lower levels strive to become part of it, rather than restrict the whole battlefield to please a proportion of your players.
You can shoot what you want, but the healer and regen take A LOT of fight power to drop the hp's then.
I think the battles should be lvl based. Kick out the high lvl's at lower lvl bases.