Suggestion : Organisation Rooms / Guild Bank / Item Bank / Statistical Data
The Social Aspect :
A Guild today is techically just a chat channel on your panel. Ofcourse you can achieve alot by using the guldchat, but what I miss today is a place where guildies can meet in private rooms. I know some organisations today use backyards as a "Guild-base", but a private zone/base for a Guild would be even better?
Communication is a keyword here. I believe that people will be even closer if they have more "visual contact". To have a home where you can meet friends may also give a feeling that you belong somewhere.
Notum Wars is soon here, and beeing guilded will be even more profitable. Organisations may have to be even more organized to achieve what they want.
Knowing that you have a place to go AND friends to chat with cant hurt?
The Practical Aspect :
Lets say you have just done some missions, traded some items and helped a friend with implants... now... you have 30 mins left before you have to log. Now what? You run/walk/fly around to find a quiet place to sit? As a 197 trader, I usually do that (do I need to explain why?) You chat around... maybe some guild issues to solve? Oh.. and you got at least 20 new items that may be interresting for guild mates. Problem is... the effort of distributing these items are just too big.
My bank today is almost filled up to the limit with empty implants, tradeskill parts, unfinished weapons. rocks, Instruction Discs/Photon Particles, Nanos for most professions, weapons and other neat stuff sorted in bags in a structured way. I use ALOT of time finding/moving/sorting items. Peope ask for a nano.. I look for it. But im not always online, and I'm not always available. "Damn. He's on vacation this week".
.. the words "Guild Bank"/"Item Bank" appears.
As an extension to the "Guild House" I see another room with terminals for storing items. This may look like the tradskill department in the shops today. Maybe not that many shops, but at least one booth for each profession where nannos and professions specific stuff can be stored. Nanos/weapons/items. An exact copy of the real shop booths is ofcorse the ideal thing here, but it might be too much data to store and performance issues when several people use the booths?
Rules for the item booths :
- Everyone can add items to/view all booth
- You cannot take items that dont belong to your profession.
- People with higher ranks may have full access.
- Tradeskill booths only for some professions? or maybe only persons specificly given acceess? .. or based on you skills?
- A booth can be "flushed" from items and sold directly to the real store by persons with a specific rank?
An Organisation need to see results?
Organsiations have different aims and interrests. To measure this and create some statistical data might help the organisation to see where they are going. This might aslo be a part of the "Guild House" or just an extension to the guildchat commands.
What can me measured in an org :
- Total amount of credits
- Total income this week/day/month
- Archive of vote results and how they change over time.
- Professions/Members
- Notum Wars related stuff
- Number of items currently in each booth + total value
- ....
I want to see how these numbers change over time. A graph or just a table.
Quick Summary :
I Guild house _may_ have :
- A regular bank
- Scan point
- Booth with statistical data (Or in chat system)
- Booths for storing different items as described.
- Meeting room or something like an auditorium
- Sofas and other nice furnitures.
- Bar?
- Other stuff (?)
Ofcourse there are alot of issues around this hole idea, but I'm not planning to list them here. I think at least a mini-version of this concept is needed.
What do you think?