since burst and so...nerfs, soldier weapon have not been re designed
fixers have better SMG than our guns
easiers to equip / self equip with their self buff nanoline 'SMG'
( we dont have the same, and in prev 14.6 it doesnt seem u wanna give us at least the same )
they have poison / radiation damage
they totally ovberpower us with ther small SMG
crit more often
and more hard
and dont talk bout' trader !! or bout' agent with their uber rifle ( energy and poison damage, good crit...aimed....pfffffff)
in in a team, i was the only soldier ( i have a div9 167 and AR 647 )
i was 101, and there was people from my level to lvl 110
my regular hit were lower than all the regular hits from others teamates
my crit were 1/2 to 1/3 from theirs
i critted very less often , since i wasnt scope equipped.....but they do, with +6 scope for the lesser one
so i ask myself how FC desingers can be so bling to this problem
us soldier cant even solo a single 50% mission
and we have no new gun ( except div9, with poor alpha and so slow we cant scope with it ) since burst nerf...
BUT we need new guns to ungimp us, since we r weak with our gun compared to fixer / agent / trader ( ranged weap prof ).
we should be the master of ranged weaponry, but it isnt.
we finally arent a crit prof
so give us plz good gun , and not pityfull ones, and plz something else than energy or proj damage!
and dont make these weapoon useless with some crazy att / rech time ( as disruptor, sunburst and so...), makin them pure joke.
the guns u gave to soldiers 175+ and 190+, ok.
but soldier prof need to be fixed for the range from 1 to 200, not only after 175!!!
WE SOLDIERS have only guns, we r a guns only prof!!!
wake up............
and to help ur sleeping staff, again, i give u some help, as it seem u need a lot:
ex:
basic assault rifle ( most common, sold in shop )
damage at lv 200: 1-450 (200)
projectile AC
att: 1,5 sec
rech: 2 sec
att skill: 100% assault rifle
req: assault rifle-------- 700
fling----------------- 400
burst--------------- 500
improved division9 ( through trade skill )
damage at lv 200: 1-500 (150)
fire AC ( plasmaprojector = very hot = fire AC, what it should have been since the begining)
att: 3 sec
rech: 1 sec
att skill: 80 / 40 ( instead of pityfull 66 / 33 )
req: assault rifle-------- 900
ranged energy---- 650
fling----------------- 500
burst--------------- 750
MagneticLinearAccelerator / pulsor ( dont matter bout' name )
damage at lv 200: 1-600 (300)
projectile AC
att: 1 sec
rech: 3 sec
att skill: 100 % assault rifle
req: assault rifle--------1000
fling----------------- 650
burst--------------- 800
Venom heavy support gun
damage at lv 200: 30-550 (375)
poison AC
att: 3 sec
rech: 3 sec
att skill: 80 / 40 AR / heavy weap
req: assault rifle--------900
heavy weapons---750
burst----------------500
FA--------------------650
improved nova flow mark1 / nova pulse / acid spitter
damage at lv 200: 1-500 (300)
Chem AC
att: 1,5 sec
rech: 2,5sec
att skill: 80 / 40 AR / RE
req: assault rifle--------900
ranged energy----650
burst----------------700
life stealer rifle
damage at lv 200: 1-650 (100)
disease AC
att: 2 sec
rech: 3 sec
att skill: 100 % AR
req: assault rifle--------850
fling-----------------600
burst----------------700
LAZER tripled mini turbine
damage at lv 200: 1-480 (360)
energy AC
att: 1 sec
rech: 3 sec
att skill: 80 / 40 AR / RE
req: assault rifle--------900
ranged energy----650
burst----------------700
FA-------------------700
fling-----------------700
Micro missile pulsor
damage at lv 200: 1-600 (300)
proj AC
att: 2,5 sec
rech: 2,5sec
att skill: 80 / 40 AR / RE
req: assault rifle--------900
burst----------------700
FA-------------------700
ANTIQUE rifle nanorevamped model 1
damage at lv 200: 1-460 (220)
proj AC
att: 1,5 sec
rech: 2,5sec
att skill: 100% AR
req: assault rifle--------900
burst----------------700
fling-----------------700
i didnt mention bout' clip size since clip with less than 50 bullets / ammo r a pure joke.....( ok may be 30 is ok too )
and i repeat: we need GOOOD weapon, with a wide choice, and ungimping us....
MAKE us special with weapon sice we have ONLY this
we have no uber GA
we have no drain / heal / hot / root / deprive / crit / uber evades or so
remember this before designing some new weapons....and givin us the same BS we actually use
and if u read this and just think they r too huge ( the weap i describe before ), u ve never played a soldier ......try to play with uber fixer / MA / trader / agent ,and u ll understand how we r pityfull / weak / useless at ranged fight
OR try to solo 50% mission after level 100....
thats all FC
maybe u ll read this, may be u ll consider it......and maybe u ll give some love to our profession before next 6 months
hope so, cause i ll not wait 6 months more...i ll quit before if u show again some misrespect to the customer we are!
i wont pay for nothing anymore!!!
PS: to all soldier player who have great ideas / weapons suggestion, plz add to this thread.
let's unblind FC about our real needs!