I have ideas of some _very_ small improvements for agents.. They're not all even improvements, some are trade-offs. These will not make agents uber, just will ease their (hard=) everyday gaming=) I don't mean that all these ideas should be added, and don't mean that all of them even make some sense. They're just ideas.
Make faster sneaking possible for agents.
-Why?
Because sneaking is only (good) way for agents to solo missions. Other characters can blitz, calm or just smash their way to cash and equipment. Why is sneaking weaker then? Because it takes more time and doesn't allow us to open chests if there is mob in room. So doing missions without killing mobs takes more time for us agents and we get less stuff/cash sa we can't open chests
-Solutions:
Make an item/nano or something that allows agents to sneak at least bit faster, so doing those sneaky missions won't take AGES to complete. Or allow us to trade concealment for faster sneaking with slider like agg-def [full conceal: 100% sneaking, movement speed same as now, full speed: 90% (or something) concealment penalty, normal run speed]
Allow us to open chest while concealed (having temporary penalty to concealment for 5 secs equal to twice ql of chest?).
Last but not least: Lower the skill lock after being concealed, or remove it. I suppose it's in the game to prevent us from opening chests while concealed, or something... It's not realistic (how stopping sneaking and standing immovable for a second can prevent starting sneaking in next 9 secs???). As mobs will aggro after 2 seconds, it'd be enough to lower it to 3-5 seconds. It'd still be as functional as now, but far less irritating.
We don't get to use AS too often, make AS work even when in fight, but make it do only regular criticals then (and work normally when mob is unaware). AS is often only special attack for agents, as most other professions oftenly have 2-3 (burst, fligshot, full-auto, brawl, fast-attack, dimach..) special attacks, which they can use whenever they want..
These were my ideas.. I really hope that at least one of them would get some support from other players (or devs=). Feel free to comment them, support them and flame them...