Here's an idea... A contest of skill... A contest of luck... A new type of static dungeon for all to try their skill at!
Create a normal dungeon without any monsters, but with locked doors and locked chests. Instead of loot in the chests, just give credits.
What's the point? The objective would be to pick open ever chest and every locked door in the fastest time possible. Rats, of course, would appear to slow the times down.
High scores could be tracked by level, so that there could be 200 "champions" in the record book. Why do this? What's the benefit?
Add a section to a character's description window that would indicate their accolade. "Fastest Ninja Looter, level 143. 4 min 14 seconds". Maybe bestow some type of bonus to the character/character's org for being the champion.
Many may think they are the sneakiest, fastest, most efficient ninja looter on Rubi-ka. Now is the time to prove it!