Ok, yea this is all fine and dandy, but I'm sorry there are so many more issues that need to be addressed before you start thinking about uber-mega-high level camp attack tactics. Now let’s look at some basic fixes that need to be added. I would like to first point out one of the most picked on classes in all of AO, the Soldiers, these poor dudes don’t have anything but shields and some semi useless damage multipliers and health boost, and let me get this straight? You lowered their cuffs to 17%!? So you just gimped the most gimped class in the game even more. And now you want to take away their scopes? That’s just wrong, shame on all of you.
Now, I’m going to get started on how mean you all have been to the 2he people. Do you think you could be any more just all out mean to the poor guys? The EoT is always Over Equipped, has insane requirements, horrible critts and almost the same damage out put of a beam. And this is currently the most rare item in the game?! Ugh. Ok, not to the surprise of any one but you also made the Queen Blade HORRABLE this sword is worse than a True Katana or a Long Moon. But its got a level 160+ level requirement and almost 500 more over all IP to equip than either of those?!! Generally when an item is more rare than another items it’s suppose to be "better" right? Was the pet pathing even looked at in this patch?
All your tactics stuff should take back burner till you can actually fix just basic imbalances like these. And quit playing favorites!! Soldiers and Enforcers are people just like every one else, there is no need to try and gimp or pick on any of them. Was I the only one who noticed that the feed back on the pole was mainly bad? This means your patch was BAD, that means you didn’t fix anything and made things worse. Please get out of your own, personal dream land and look at some real issues.