Funcom plz nerf missions its so dumb that you cant die from level 150 to 200. Can anyone remember a day when they died twice in a day from level 150 to 200. Or can anyone remember the last time they died at all. Team missions are way to easy. If there not going to make them harder then maybe make it so after level 150 if you do die you lose 25% of that levels exp saved or not. Hell 50% sounds better yet. This game was so much more fun before team missions when you had to hunt bcb or the borgs in mort. Bcb was even a pvp zone back before the mort borgs came on line. Anyone remember how fun the medussas used to be. You always had to be on your toes. Making sure no Mob walked your way and aggro your healers. Or the panic when one would spawn right on top of your team. And yes you could die and lose exp. That was way more fun then it is now. LOL I could make a 200 atrox NT or a 200 nanobreed enforcer with no problem just as long as I get over the 125 level and if I put in the time. In fact this game isnt a really a game anymore its a chat room where we run from room to room as fast as we can killing one mob with not a care in the world. Who ever gets to that room first gets to tank....A doc....A MP with no pets....engi with no pets...or even a NT. At high levels who needs a tank anyone can do it. This game didnt used to be that way we used to all have a roll in a team but now that roll has become fuzzy with team missions. One room one easy mob at a time and a 4 mob max aggro from other rooms. Totaly totaly lame game at high levels. What a joke I know some who will have two 200 level char by the time shadowlands comes out. Or it wouid be easy for them to since they have a 200 char and 150+ chars now. Funcom fix it plz because after level 125 your game really is boring. No not boring it just sucks.
Eunucha 191 Doc RK2
For all who havent seen me for a wile no I havent quit just need break from game.