Not sure if this is a bug or not, but it's quite annoying.
Scenario 1:
I am in a team in a mission. We jump down to kick boss around. My hp drops, so I jump up. I try to heal. I get "Can't use item. Target is in fight". I have to jump down, pray that the boss will still shoot on my team mate so I can sit down and heal in boss room. Sometimes it works, sometimes it doesn't....
Scenario 2:
Team mission, boss room. I jump up. I heal. Team mate jumps up. I don't get to heal any more. "Target can't be in fight". Team mate heals and recharges nanos. After he leaves, I still can't heal or recharge. Need to go down again, to heal in boss room. (Luckily I team most with an adventurer, who will heal me before going back to fighting.)
Scenario 3:
Team mission, boss room. I jump up after team mate. I can't heal. Same as before.
Scenario 4:
Team mission, boss room. I jump up after team mate. Now I can heal!
I still haven't managed to trace the differences in what allows me to heal and what doesn't. I hit Q just before jumping up (to stop fighting) and it's a 50-50 chance I will get to heal. Same as if I don't hit Q before jumping.
Is there anything to do about this? Any tricks??? Anything to remember? I am a trader, level 40. Doesn't seem to be a connection between ransacks / deprives and the disabled healing. I can be chain healing my team mate, only shooting at the mob (no offensive nanos that I can remember), and STILL get the error message when I have to heal.
Any advise will be very usefull!
Kirikiri