Wonder if anyone will pick this up. Whompah routes have been extensively overhauled and map needs them adding!
Wonder if anyone will pick this up. Whompah routes have been extensively overhauled and map needs them adding!
Ophiuchus : 220/30/80 HAHA etc
Nahuatl :: 220/30/80 Melee 4lyfe
Khurkh :: 220/30/80 healtankpew
Transcendence
Msanthropic : 210/26/60 nanostab
Spidershiva :: 165/23/42 kite? eh?
Silentmotion : 150/20/42 tankthink
The Union
Give me a sketch over the new wompah routes(my account is frozen) and I'll look into atleast fixing the wompah map
I made a list of the new ones but stupidly forgot to take map coordinates. I'll try and sort those out tonight.
Location changes:-
- Old Athen Jobe Whompah has been moved out of its corner to join the other 3
- Rome Green Jobe Whompah has been moved into Rome Red to join the other 3
- 20K Whompah in Omni Entertainment has been moved south to join the other 3
Re-routed:-
- 4Holes no longer connects to the Omni whompah banks at Broken Shores, 20K and 2HO. Instead it connects to the Clan whompah bank at Broken Shores.
- Southern Artery Valley (renamed from 10-3) bank connects to 20K where the 4Holes whompah used to be.
New links:-
- Mutan Domain has a second Whompah that connects to 2HO where the 4Holes whompah used to be.
- The Longest Road has a second Whompah that connects to Broken Shores Omni bank where the 4Holes whompah used to be.
Removed:-
- Jobe Whompah removed from Borealis
Totally new whompahs:-
- ICC now has a Jobe Whompah with the 3 existing whompahs. (ICC has completely changed so no idea how that fits into the AoRK map now.)
- Hope bank has a third whompah that goes to Perpetual Wastelands at Sabulum (coords needed).
- 20K bank has a new whompah that goes to Southern Fouls Hills at Klatran Outpost (coords needed)
- 4Holes has repurposed an old Omni link into a new whompah in Central Artery Valley in the Enigma Forest (coords needed)
What have I forgotten..?
Ophiuchus : 220/30/80 HAHA etc
Nahuatl :: 220/30/80 Melee 4lyfe
Khurkh :: 220/30/80 healtankpew
Transcendence
Msanthropic : 210/26/60 nanostab
Spidershiva :: 165/23/42 kite? eh?
Silentmotion : 150/20/42 tankthink
The Union
Perpetual Wastelands whompah from Hope
Extended location information:
- 1061.0, 2600.7, 37.2 (1061.0 2600.7 y 37.2 570)
- Pf Proxy: Model=51100:570 GS=0 SG=0 R=570, resource: 570
- zone: 7046, area: "Sabulum"
Central Artery Valley Whompah from 4Holes
Extended location information:
- 1567.5, 1420.6, 76.5 (1567.5 1420.6 y 76.5 590)
- Pf Proxy: Model=51100:590 GS=0 SG=0 R=590, resource: 590
- zone: 3399, area: "Enigma Forest"
Southern Fouls Hills Whompah from 20K
Extended location information:
- 1588.1, 2158.1, 11.8 (1588.1 2158.1 y 11.8 615)
- Pf Proxy: Model=51100:615 GS=0 SG=0 R=615, resource: 615
- zone: 4173, area: "Klatran"
ICC Whompah bank with Grid Point right next to it
Extended location information:
- 3168.7, 867.1, 35.9 (3168.7 867.1 y 35.9 655)
- Pf Proxy: Model=51100:655 GS=0 SG=0 R=655, resource: 655
- zone: 2809, area: "ICC HQ"
And I thnk that's all of the changes I've found so far
Ophiuchus : 220/30/80 HAHA etc
Nahuatl :: 220/30/80 Melee 4lyfe
Khurkh :: 220/30/80 healtankpew
Transcendence
Msanthropic : 210/26/60 nanostab
Spidershiva :: 165/23/42 kite? eh?
Silentmotion : 150/20/42 tankthink
The Union
New Whompahs with some screenshots:
Southern Fouls Hills is at 1598.9, 2163.3 (upper right corner of the outpost).
Central Artery Valley is at 1554.0, 1422.8 (directly below the "2" of the 2B city controller, city plots have been removed)
Perpetual Wastelands is at 1072.3, 2598.3 (right half of the lake in northern Sabulum, the lake now also is a rectangle and the whompah is on an island in the middle of it)
Some screenshots from ICC
Edit: Seems Ophiuchus was a bit faster
Last edited by Misat0; Apr 28th, 2015 at 20:48:15.
~ HS ~
[ Seppuku ]
Member of the Tremor family: Misat0 :: AsukaLangley :: AyanamiRei :: Dextral :: Sinistral :: Pellaquare :: Salesman1337 :: Daemoness
Retired: Misato Katsuragi-Messamore
[ The Foolish Testers ]
R.I.P.: Misat0 Katsuragi :: Darkrei
A quick sketch with black lines, black crosses on removed:
http://imgur.com/LPdbvnV
correct?
Looks correct to me.
~ HS ~
[ Seppuku ]
Member of the Tremor family: Misat0 :: AsukaLangley :: AyanamiRei :: Dextral :: Sinistral :: Pellaquare :: Salesman1337 :: Daemoness
Retired: Misato Katsuragi-Messamore
[ The Foolish Testers ]
R.I.P.: Misat0 Katsuragi :: Darkrei
Yup, looks right to me too.
Ophiuchus : 220/30/80 HAHA etc
Nahuatl :: 220/30/80 Melee 4lyfe
Khurkh :: 220/30/80 healtankpew
Transcendence
Msanthropic : 210/26/60 nanostab
Spidershiva :: 165/23/42 kite? eh?
Silentmotion : 150/20/42 tankthink
The Union
http://imgur.com/lozQxtk
Still need to remove 3 craters east/west and icc shuttleport
\o/ \o/ \o/
.
Ophiuchus : 220/30/80 HAHA etc
Nahuatl :: 220/30/80 Melee 4lyfe
Khurkh :: 220/30/80 healtankpew
Transcendence
Msanthropic : 210/26/60 nanostab
Spidershiva :: 165/23/42 kite? eh?
Silentmotion : 150/20/42 tankthink
The Union
Does CoT and CoP still exsist? As they were player city only areas on the same line as 3 craters east/west, though they were a lot more beautiful.
Another question, has any zones had their player city areas removed? If someone would bother fly around some
One profession to RoO them all, one profession to proc stun them, one profession to calm them all and in the darkness Exp perk them!
Crataiken 220/30/70 General - Primal Evolution - 3rd AI 30 'Crat on RK 1 Setup
Calms 220/30/70 General - Primal Evolution
Medicaiken 220/30/70 General - Primal Evolution Setup
Newen 220/30/70 President - The Galactic Milieu
Mettagirl 220/20/** General - Primal Evolution
Krataiken 150/18/40 General - Primal Evolution Setup
I think most of the player city sites are gone. Now all you see are archaeologists digging at them.:-D
Could someone extract all pfmaps and pfmap shadowmaps for RK for me from rdb? I have people testing the new default planetmap now (only with new wompahs and 3 craters/newbie isle removed)
I would need the images from pfmap to generate new background map without the city areas.
Since a simplified version of your map is the ingame default planetmap, I wonder if you could talk to Michizure about providing you with the raw terrain/map/whatever data you need to update the map, instead of having to rely on players to hack it out from the game files for you?
"All things point to that they didn't play to win, but for the game itself and to play well. ... Later in their evolution, they forgot all about playing and having fun. When their corrupted minds only cared for what new ways they could gain power, there was no room for the simple things in life."
- One Who Will Always Listen"Hope is the first step on the road to disappointment."
- Librarian Isador Aikos, W40k: Dawn of War"If you want to make enemies... try to change something."
- Adam Jensen, Deus Ex: Human Revolution
The devs of Ao is more than busy enough with what they do and if there is something the communiy can do I do not see the point in them doing it. They be better making new engine, quests, balancing, textures +++
Before checking the forums, I had been creating a Whompa overview map too. Here it is http://i.imgur.com/z84agiY.jpg
Your map looks so much better tho.
In my defense it's been 10 years since I last started Photoshop. :-)
I have been looking for AO-skintool to extract maps from the planetmap.bin file, but there isn't a single mirror alive which still hosts the application.
I was able to find a psd file for the outdated CSPmap, which has tons of layers which can be used to generate different style maps. You can find that here: http://creativestudent.com/ao/developers.html
Last edited by tokstah; May 8th, 2015 at 15:40:54.
I would be willing to help. No idea how to extract the pfmaps from rdb though. Would it help if I uploaded the necessary files for you and you extract them?
I got someone helping me now, thanks for support
Please move Arid Rift marked "Broken Rejuventation Socket - Top" to these coordinates instead of its current location (which is just a pile of Assembler aliens)Extended location information:
- 457.9, 393.7, 26.6 (457.9 393.7 y 26.6 6011)
- Pf Proxy: Model=51100:6011 GS=0 SG=0 R=6011, resource: 6011
- zone: 281, area: "Arid Rift"
Server id: 3502, character id: 50000:1158154, time: 2015-06-10 15:19:53 (UTC)
Version: 18.7.3_EP1, map id: 18.7.3.1_07.05.2015_23.22.48, build: 52220.