Jill, I think - if there are new missions, which will have exact same reward (%) no matter who pulls (so if its 170 or 220), changes to Inf are not needed this much. Still Infs (old ones) will be good SK, and there is now alternative to this grind
Jill, I think - if there are new missions, which will have exact same reward (%) no matter who pulls (so if its 170 or 220), changes to Inf are not needed this much. Still Infs (old ones) will be good SK, and there is now alternative to this grind
I like PvP
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TL5: Miazga 150 sol / Piknababa 150 NM Enf 2he / Gigantika 150 NM Enf / Malutki 150 Enf Trox WIP
TL4: Ladyrazor 112 fixer (retired) / Shha 100 NT / Cycolina lvl 100 NM Enforcer
+ Tons of other chars...
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Ado hecks until your eyes bleed out and you ding 220 with an an overall crappy faction, old school 4tw
Last edited by nanoforcer; Oct 1st, 2014 at 09:38:07.
Don't you just hate this kind of ppl
http://redwing.hutman.net/%7Emreed/w...rouscranus.htm
Halloween!#!#!#!#!#!
Thank you all for the kind words!
Yep! This is what I meant - sorry for being unclear.
Though, those kinds of PvP missions of hunting down x number of players with specific professions/sides/etc. sounds fun.
While very powerful, the system that generates those missions (and all the other randomly generated mission content) isn't the easiest to modify for specific situations. This is part of the reason why I was looking forward to making new XP content, as I'll be able to tweak/adjust things much more easily.
I am somewhat gun shy to provide dates just yet...there are still some changes I need to make before it's shipped to QA, etc. I'll be sure to post up an announcement when it's up. As a generous estimate, I expect it on Testlive within the month, unless utter catastrophe strikes.
Getting these Inferno missions out the door has been the primary focus, though full attention will be returned to 18.7 once they have been shipped to Live.
Ah, sorry for not mentioning it, but each of these missions will have faction-sided mobs in them. If you're Neutral, you can choose which side you would like to fight for.
Henry "Michizure" Senger
Lead Designer
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Michizure, you give me hope for Rubi-Ka. Well done so far sir, well done.
I would like to know what we can expect from the Halloween event this year, when we can expect new items in the cash store, (Parasite Helmet perhaps?) and when we might see new VP items available?
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... Boomcraft ... - Neutral Solitus Trader
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Now, it would be REALLY nice if we go an opion to go into te game and get a GRACE to resub without having to pay to resub in order to do that, any fix inc for that?
Also something fun to do would be to use the team level thingy that nobody really knows what it's for and put it to good use.
Here is an idea, bump it +1 for every hard mish that's finish and when it reaches max value unlock a hardcore suicide mish with lvl 300 mobs for massive xp and maybe some phats/xp buffs, that would be fun
Last edited by nanoforcer; Oct 1st, 2014 at 14:56:15.
Don't you just hate this kind of ppl
http://redwing.hutman.net/%7Emreed/w...rouscranus.htm
Can we get ofab pads for the remaining profs that don't have them? This would urge some into the battlestations.
is it possible to make level 9 and 10 research lines a little easyer to level up? any adjustment would be so damn appriciated.
Pricecuts - 220 Trader
Feel free to contact me via PM or in-game.
Raggy - 220 Bureaucrat || Raggeh - 220 Fixer | Back as 'Raggys' - Shade for the time being. | Nuclei - 217 Nanotechnician || Nanobiology - 214 Doctor
Tip #743: As noted in Tip #244, tea bags have an infinite variety of uses. However, there's always one jerk who will want to give you crap over drinking tea. Particularly if in a new town, use this as an opportunity to assert yourself. Any drunken idiot can win a bar fight. It takes a real man to win a bar fight while enjoying a cup of Earl Grey.
Speaking of Quality of Life. It would be nice if you added some daily style xp/sk rewards to the following questlines:
- Bronto Burger crowd (nano/lowbie cyborg board) quests
- Sided Shouldpad quest
- Dustbrigade questline
- Bazzit's quest
None of those quests are repeatable but would provide some nice additional xp/sk boosts to help out with the grind.
And just to REALLY push our luck, maybe add the XP/SK bonuses back on to garden keys for ALL levels?
Pricecuts - 220 Trader
Feel free to contact me via PM or in-game.
Raggy - 220 Bureaucrat || Raggeh - 220 Fixer | Back as 'Raggys' - Shade for the time being. | Nuclei - 217 Nanotechnician || Nanobiology - 214 Doctor
Tip #743: As noted in Tip #244, tea bags have an infinite variety of uses. However, there's always one jerk who will want to give you crap over drinking tea. Particularly if in a new town, use this as an opportunity to assert yourself. Any drunken idiot can win a bar fight. It takes a real man to win a bar fight while enjoying a cup of Earl Grey.
its what i've been saying. must have content should be soloable. garden and sanct keys, your nanos....their solution to the dropping population is to now sell them. and yes. a lot of orgs do them. but the circles these things are done became more and more intimate and for some people a lot of the content is now...well its going to be buyable. that says it all. well actually i may be wrong. good chance by now there are no players left who do not have the majority of their friend base in cyberspace.
Wait, he says new inferno missions. I thought the new missions were going to be present in all SL gardens? Or maybe doing that would be unnecessary given how the alternatives to leveling at lower levels is so varied. Maybe once the whole ely OST thing gets addressed maybe implement them there?
Did someone say the ely OST thing was getting addressed?
Seems like my org pops a key set or two every month or as need arises. I've never observed inf keys to be some sort of rare commodity... sanctuary key,that's another thing. People don't like doing Mordeth raids, it seems
I don't know you in game in terms of what level toons you have or anything of that sort. I will tell you that I've been farming inf key parts probably since around 2005. My first farmer was my doctor (started doing it at 216+) and years later I transitioned to my trader to avoid having to worry over adds. 2 of pretty much any combination of TL7 professions can farm all of the pocketboss patterns except, Clanside, Nyame [A 215+ doctor can farm them all solo, including Nyame.]
It has always puzzled me why so many people go without the key rather than farm the parts. The bosses aren't camped (I can attest to that after farming up a set about a month ago and working on another set the past few days.) If you need some help in game, and you're clan, send me a PM.
Last edited by Traderjill; Oct 2nd, 2014 at 04:38:02.
I absolutely hated that encounter. Please tell us that there is something about it worth separating it with its previous two incarnations, because I really didn't see any value in it as new content. I ran around in circles and swatted things, just like everyone else does at mort cyborgs. Giving that boring gameplay with a new coat of paint is not exactly a landmark of game design.
Everything else sounded great.
Last edited by Towerblock; Oct 2nd, 2014 at 12:49:14.
Towerblock, 220/30/70 Engineer
President of Steadfast
And way too many alts...