Recently logged my 170ish Enforcer. Rarely play him, he's nothing to shout about, but he's got basically decent equipment (no CC but he has symbs, armor, maul of gwywdwyggygy - he's basicly stalled at SL stage of development but has completed some research and such since then), his evades are not great but he's an enforcer. Huge HP (for his level) and layers and such.
He was sitting in front of the Daily Mission AI guy with the item from the "spaced out" mission in his inventory and the mission showing that it's in the "return this thing to someone mode". I rapidly ascertain that the last time I played this guy I gave up in confusion when I discovered that - unlike all other return missions ever - I could not return the item to the mission giver... I didn't yet know that for reasons unknown this mission requires yiou to give the Pulsing Clump to little wounded guy who just sits there and whines in chat.
I've since learned the errors of my ways.
So I figured I'd just go back (I couldn't pull a new AI mission since "you can only pull 1 mission every 18 hours" and apparently the 2+ weeks since I last logged this toon wasn't enough) and return the item for the quest reward. Get back inside the mission and it's on. It's fully reloaded. It is not complete and waiting only for me to return the doodad. Then this:
[an edited wall of text detailing a bunch of AI mobs nonstop owning me with 1K+ melee and nano damage attacks]
Then I died. Those buggers attacked me nonstop. I could not heal between mobs. They were nuking me for a large part of my total HP with every shot. Even the melee attacks were ripping out about 1K a bite. Just about all my evades are maxed - except NR but that's about halfway and shouldn't affect the Melee attacks. That is messed up.
A lot of times, on a lot of my toons, alien missions are a cakewalk. The bomb and salvage missions are a stroll in the park (unless I'm playing NT or Crat). Something about these missions is definitely screwy.