That would be fitting for the enfs to jump right at the target and stun on landing, it can't really get more 'in your face' then that.
I just hope there will be a creative way for enfs to keep people in range and justify being a tank. Hit and runs is more a gameplay expected from shades.
Edit: I also think weapons lines should be locked from the main hand weapon only. I know that difference between two handed, one handed, multi one handeds, multi multi one handeds from different lines should be more stable. (ofc make one handed perk lines better then)