shades in a def setup that hasnt used the AR drains has pertty low AR.
blur helps with that some tho.
but if the shade has the AR drains up their AR is still enough to perk enfs w/o blur if they are in a defensive setup.
and u are correct shades will get an AR boost from tokenboards and Ai helmet etc.
so they wont have that problem after that.
a shade in def setup should be able to perk an enf un pre drained tho after landing blur on them.
and NTs has more def then enfs.