I was talking about almost the same quest given out for people of level around maybe 100... and a level 100 newbie can´t go to tir or old athen (if he is omni) or omni ent if he is claner and go to a club, i never said that the daily should be altered for 210+ characters, because it´s fine for them to go in the opposites faction city, but a newbie can´t do it.
but well send the lowlevel newbies to Tir and you will have 100 more acc cancelations because of stupid game design...
You didn´t get the point of my suggestion at all, i was trying to say, that you could use already existing mechanics and add it or alter it for daily quests, to bring in more daily quests without having too much of work to build them.
One of the best working examples may be the Prisoner Elite Daily, all that funcom did, is gave out another "mission" that makes you talk to a guy who was there before, who had the same mission before, but you now go there, and do stuff you could have done since the prisioners came ingame but get rewarded for it by the Agency.
So there are Quests on Rubika already, why not try to do it with them the same way, why not, for example, send someone as daily mission to the "this means" furniture quest, the player would have a nice poece of furniture for his/her apartement (and don´t come me with no one has an apartement, most of the newbies have one, ok they won´t use it later but that´s another point), get a daily reward, and funcom get´s a "new" daily without having much work on it because it is already there.