They said that first all CC will be changed (a-la easy to land with a lockout), and only after that all removal/resist tools will be re-evaluated.
Pixel8 is right, profession should not be balanced around breed specific bonuses. Everyone should perform decently, being of some specific breed should only give you slight advantage in small part of the gameplay (small hot, a bit of +aad, a bit of +AR). Things like Mongo Rage (and proposed nanomage genome perks) that completely destroy breed balance for profession should not exist.
Last edited by Graftmage; Mar 24th, 2010 at 17:44:55.
220 Shade | 220 NT | 220 Crat | 220 Fixer | 220 Agent | 165 Adv
i agree that things shouldnt be balanced around breed, but just because things should be a way, doesnt mean they are or will be. give prof x a few perks that are hard to land, but completely **** some one if they do, then add mongo rage and now it isnt that hard to land, wouldnt that be over powered? what im trying to say is that breed needs to be taken into account while proffession balance is going on (not big, but noticable).
P.S. i cant deside what toon to play, how well do end game shades do in duels?
Some shades best of!
post date 2007
post date 2007
at mlast but not least(for the lawl)
For the record at that time shades were 10 times worse than today(yes it's possible).Originally Posted by Sirilion
2010 nothing new under the shade's sun...
Currently playing:
RK 2 - Stevevai - Whitelion - Roxshade - Burglycrat
RK 1 - Nekid
Laffs @ my vids are always welcome <3
Currently playing:
RK 2 - Stevevai - Whitelion - Roxshade - Burglycrat
RK 1 - Nekid
Laffs @ my vids are always welcome <3
You guys have trouble being pvm perked killing a doc? I am pvm perked so no stun perk and I kill doc's easy. Although the new docs using AS pistol and what ever else are proving to be harder then expected, but the hp/nano drain proc works great..
Morine 220 Shade
Zeus84 150/18/5 Sold
I want to know why do shades have to have 3.1k ar to perk a F**** enfo now.... this is getting so bloody stupid... enfos get high ar, high hp, high dd and now got high evades.... How about let shades perk every dam prof 11s SA and evades that count.. then would be fair.....
I just meant with AS which will hit through evades, and nukes which they spam makes it harder then a normal pvm type doc with burst and fling.
I also was saying having trouble doing it. maybe I just never notice it but most of the time if I get a doc to duel me, it doesnt take that long, unless I get really unlucky and no stuns land at all.
But I know what you mean about needing the stuns to hit at the right time
Morine 220 Shade
Zeus84 150/18/5 Sold
I think that PvP perked shades have more troubles killing than PvM. Bastards just have way too much HP, chaos ritual from sneak + SA + BS + stun perk + 3 last PM perks do about 70% of good doc health bar Unless SA and BS cap, which they do very rarely. PvM perked you additionally have lots of add damage and TR perks.
220 Shade | 220 NT | 220 Crat | 220 Fixer | 220 Agent | 165 Adv
well 1 on 1 you cant use BS, and the last 3 perks of PM also do a huge amount of dd also, well less in pvp. But I know what you mean. and I dont think I have that much more hp, maybe cause ive maxed body dev more then if I was pvp alone. But opi wouldnt have as much as a trox id think
Morine 220 Shade
Zeus84 150/18/5 Sold