((Note: "In-character" material from InfamousBrad will be set off with indented quotes. Regular text is out-of-character explanations. All of the following relates to dimension Rubi-Ka 1, RK1.))
From: Brad, STL/MOFrom: InfamousBrad
For centuries, Omni-Tek has been promising that Rubi-Ka would eventually get a democratic government. Omni-Tek also says that they have a legitimate lease to this planet, that they treat their employees and tenants fairly, and that they had nothing to do with the mutants. So nobody believes them much on the democracy thing, either.
But it's a little bit more disappointing that the Council of Truth hasn't yet delivered on their promise of democratic rule, neither. OK, it's understandable. Life has been one dog-gone crisis after another, and until the immigration ban was lifted last June, they were still trying to recover from the horrible attrition of the Second Rubi-Ka War.
In the meantime, law enforcement has been run as a networked ad-hocracy of freelancers, bidding on missions from the Council of Truth. Networked ad-hocracies are a very efficient way to allocate resources and scarce manpower and minimum management overhead. But they're not, well, they're just not very accountable.
Since the Council doesn't have the time or manpower to do it for us, maybe it's time for us to do some of it for ourselves. It is time to bring some structure and accountability to at least some of the law enforcement activity in the free lands of Rubi-Ka.
Blather, blather, blather. You can't get anything done in the north without making a speech about the freedom loving people of Rubi-Ka. Which is, by the way, the kind of thing I actually believe. But I'm sorry if I bored you, the actual details are coming up now.
From: Brad, STL/MOFrom: InfamousBrad
Here's what I propose to do about it. On Saturday, July 27th, 29476, at 17:00 Rubi-Ka Standard Time (17:00 GMT, 1:00 pm EDT), there will be an open recruiting call for the Tir County Sheriff's Department (TCSD). We will organize ourselves based on demonstrated skill and professionalism. We will provide professional law enforcement assistance to the Council of Truth and to our fellow freedom-loving people.
And if this here experiment succeeds, then in six months, during the last week of January, we will open the polls and elect a new Sheriff to run the department, to serve a six month term. From then until a real government comes along and imposes new procedures, we will elect a new Sheriff every six months, in the last week of January and July.
Are you a Clanner, on RK1, and are willing to answer yes when asked, "Do you solemnly swear or affirm, that as a deputized and sworn sheriff of Tir County, you will serve and protect the people of Tir County, and obey the lawful orders of your superiors within the Tir County Sheriff's Department?" If so, then you are eligible and welcome to become a Deputy Sheriff of Tir County.
Saturday July 27th, at 5:00 pm GMT (1:00 pm EDT, 10:00 am PDT) meet in the courtyard of RK1's Tir Apartments #2 (extreme southwestern corner of the city). If you are in an organization now, you must be prepared to leave it. We will found a new organization called the Tir County Sheriff's Department, using the military ranks. Because it's my idea, and I'm the one who's volunteering to pay some of the expenses and do much of the organizational work for it, I intend to lead it. Internally, for role-playing reasons, we'll use the titles Sheriff (President), Deputy Sheriff (General), Assistant Deputy Sheriff (Unit Commander), Deputy (Unit Leader, Unit Member), and Probationary Deputy (Applicant). Or, in ordinary conversation, I'm Sheriff, and y'all are Deputy, even the Probies.
Why You Would Want To Join
- Role-Playing Opportunities: Being a Deputy Sheriff gives you more of an identity. Since we're self-proclaimed, it won't give you any real power or authority, but it will give you an excuse to pretend that you have power and authority. You know, like Meister and his pals, only cooler.
- Training and Equipment: I want to recruit and promote people who are, like me, enthusiastic about sharing experience and equipment with newer players and newer characters. I especially want to be able to do something about the shortages in some of the scarcer, slower to advance professions, especially Doctors and Traders, by providing them reliable, trained, and well-equipped team partners.
- Reputation: I'm going to set up a web page where you can very quickly record what team missions you've been on since your recruitment. After a certain number of successful team missions, we'll promote you in rank. That means that people you want to team with will be able to tell, just from your rank, how much experience you have in teams. However, on a separate form, your team members can report you ("to Internal Affairs") for things that make a bad team member, ranging from idiocy to rudeness to ninja looting. We'll check out their complaints, and if we substantiate them, we'll put a reprimand in your record. Repeated reprimands will result in reduction in rank; extreme examples may result in explusion from the TCSD. And all of this will be something people can check with a simple URL, one you can script and send to them in chat. Which means you get:
- Increased Teaming Opportunities: When you can show people you've had a certain number of team missions with few or no complaints, you may find that all of a sudden, it's easier to get onto groups, even with the less popular team professions. If we build up and maintain a reputation, people will even start seeking us out to add to their teams.
From: Brad, STL/MOFrom: InfamousBrad
Code of Conduct
We'll recruit any Clanner, pretty much. But if you expect to advance in rank, here's the kind of person you need to be:
- Hard-Working: The more law enforcement calls you respond to, especially ones that require more than one person, the more recognition you'll get.
- Professional in Appearance: By character level 6, I want to see matching sets of armor, or at least trenchcoat over it. If you absolutely can't get a matching set of armor on your own, we'll find a fixer to blitz up a set for you, even if we have to loan you the money to get someone outside the group to do it. On the other hand, if your are off-duty, especially in a place that serves alcohol or other intoxicants, I do not want to see you in armor (showing) or with a weapon in your hand.
- Knowledgeable or Willing to Learn: Once we get going and have time to develop them, there will be qualification exams for the upper ranks, testing you on your knowledge of Anarchy Online.
- Cooperative: If your team mates catch you running off on your own, looting more than your share of chests, doing stupid stuff that draws more hostiles than the team can handle at once, attacking the wrong target and breaking calms or roots, or otherwise failing to do your part in a team, they will be able to complain to Internal Affairs. If IA agrees that you were in the wrong, it will count against your record, and if you get enough reprimands it will eventually hurt your career in the Department.
- Polite: I don't want to hear complaints that my deputies are swearing in public, making personal insults, sexually harassing people, or making disparaging remarks about anybody's place of origin, skin color, religion, breed, gender, sexual orientation, or lack thereof. At least, not where anybody outside the department can hear it, and certainly not in ways that offend or attack each other. And if two people come up for promotion, and they're equally qualified, and only one of them always says "Sir" and "Miss" and "please" and "thank you" and "you're welcome" to civilians, that's the one who'll get the promotion.
- Law Abiding: It ain't like there's a lot of laws to break up north, is it? But if'n we get some, I don't want to hear about my people breaking any of them. That includes the Tir Accord, for whatever it's worth. If you get a law enforcement request from anywhere near Tir, you can follow it where ever you have to. But if you head into Omni territory without going through channels, you are on your own. If the Department didn't authorize it, don't expect the Department to stand up for you, or bail you out.
Let me be very specific here, 'cause I know some of you won't listen to me. If you get caught by Omni-Pol in, say, Omni-1 or Clon**** or Galway in armor with a weapon in your hand, and you didn't clear it with me, and I didn't clear it with Henry, and Henry didn't clear it with Boss Ross's kids, then you are in more trouble that I am going to be able to get you out of -- or interested in getting you out of. And you ain't gonna get that clearance soon, 'cause ol' Henry and Boss Ross ain't exactly on speaking terms at the moment.
And I don't want to hear about any my deputies engaging in terrorism, neither, you hear me?- Meticulous: "If it ain't written, it ain't real." If you want to get credit for a mission, then ASAP afterwards you need to go to the web site and report it. It'll be a quick form, a few popup menus and checkboxes, you'll be done in half a minute.
That "no armor or weapons off duty" thing is a bugaboo of mine. In the short run, it's going to create some hardship for a few people. In fact, it'll probably be enough to keep some really deadly, really thoroughly twinked characters out of the organization. But part of the law enforcement image is a clear distinction between "on duty" and "off duty." Soon enough, we'll attract our own corps of meta-physicists, soldiers, traders, and agents. Then you can just stop by the "squad room" when you're ready to go "on duty," get buffed back into your twinkage, and go back to Serving and Protecting. If you can't deal with that, join a different organization. Or wait six months, and run for Sheriff yourself, and revoke the rule.
Why bother recording every mission? Two reasons, one practical, one role-playing. The practical reason is to build up your reputation as an experienced team member. The role-playing reason is that I want to record as many "instances" as we can find of Omni employees engaging in criminal activities in the north, so I can shove 'em up Meister's nose, and anybody else from Omni-Tek. You know, "Last month the TCSD thwarted x attacks with weapons of mass destruction in Tir County, involving approximately y verified employees of Omni-Tek. Fortunately, none of these attempts were successful. We also recovered z items of stolen equipment or merchandise from Omni-Tek employees who were illegally in clan territory and in possession of stolen goods." And so on.
Could they do the same thing? After all, their automatic missions generate Clan bad guys. Sure they could. Let 'em do so. It's good for the storyline. Let's make missions actually have an effect on the story for a change.
Note that there are no rules here about an organization tax. I don't envision one. I hope to fund the department from personal donations, especially from higher level characters. And who knows, maybe we'll sell memberships in a TCSD Beneficial Society, or tickets to the Sheriff's Ball to merchants, or something like that. Note also that there are no rules here requiring you to donate your hand-me-down equipment to the Department ... although it would be quite brotherly of you to do it, and might even help your career a nudge.
(Oh, and one thing about these rules. So long as you don't violate the EULA, you can be as rude to Omni-Tek employees as you want, because on that subject, I'm not going to bother to investigate, and I'll over-rule IA if they do. I'll ask you if you said it, and tell you to say no, and you'll say no, and if you don't say no I'll take that as a no, and have you exonerated. I won't have my deputies impugned by some company so-and-so over a bunch of chicken excrement.)
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