That depends. Do you figure people are going to stay out of cities that long?
Why go to the prey when the prey comes to you. Someone with their unsaved loot will have to enter a city eventually to save, ganker can hide right there and get them.
@ thread supporters:
Restrict it to areans or make it optional (check box "you can be looted in PvP if you check this" in the f10 menu) or don't implement it at all. If you want to play to loot phats off a player then do so. If I don't want to it is not your place to force me.
Why don't I go and suggest the removal of dying in PvP. It would all just be like /duel except no PvP score. Would you like that? You wouldn't? Tough, I want it to happen because I want a specific play style and your dislike for that play style is no reason not to accommodate me. No work around or alternate method to achieve what I want is acceptable I must have what I asked for.
Sound about right?
That's exactly what this thread is asking for. The (re)introduction of a mechanic that will force people to either deal with rules they don't want to or quit a portion of the game all together. The same way me wanting to remove death in PvP would force you to deal with new rules (no dying in PvP) or quit PvPing. Do you think that's a reasonable thing to request of people?
If so, you may want to grab a dictionary and look up the word "arrogant".