I'm extremely skeptical about Pomidor's claims. I plugged both chars into a skill emulator, and maxed int, sense, and agility as well as the relevant evades. The fixer's base evades were 136-141 higher. When you add perks this number can only go up, as NTs don't have perk support for evades. Maxing out research didn't affect these figures, either.
Pom, you're going to have to post full set ups for these characters if you want anyone to believe you, because a simple analysis leads me to think the numbers are nonsensical.