This is my first experience of an MMORPG, and I must say I am starting to feel a little cheated. What really gets up my nose is that the most entertaining storylines appear to come from the players themselves, and we're paying money for the privelage! Okay, so it's a simple process of cancelling my account rather than let you all suffer my whining, but I happen to like a lot of the people I have met here, some of whom have provided rich role play events worthy of any tabletop session. The problem is that Funcom can't rely on the players for the duration of the game, or they'll quickly feel cheated and opt for something else. The problem with relying on the role players is that others will wonder how relevant such activities are to an official storyline. I myself have become increasingly frustrated as I continue to wonder if my involvement and interaction with characters is all just a waste of tim. Only time will tell.Originally posted by iosa
If so many people are dissatisfied with the lack of story, then create one.
create an organization with a story and act it out.
find a bar or an outpost and hang out there on a regular basis.
arrange alliences with other organizations.
pick an opposing org and battle them.
I'm sure people can come up with some grand stories that others will be willing to participate in.
Well, I dare say I'll still be here a while when so many of you contribute to making me feel like a character and not some cardboard cutout, but I think Funcom should tread very carefully, particularly as I personally find the Neutral community to be a richer source of those interested in role play.