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Thread: Additional sound effect when critical hitting

  1. #1

    Additional sound effect when critical hitting

    Sounds like a simple addition. Now the hard part is deciding what sounds to use...

  2. #2

  3. #3

    Re: Additional sound effect when critical hitting

    Originally posted by Cyclotron
    Sounds like a simple addition.
    Programatically speaking, it's extremely simple. You'll need a larger library of sounds to support it, but that shouldn't be a problem.

    Great idea,

    ~R~

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