The fix is to give soldiers some NS-type love:
Code:
Trigger happy
Useful in times of great danger, this nanoformula mobilizes all of your bullets
to destroy anything that moves, even incoming bullets. As a byproduct of
these reactions, weapons will be fired faster and all of your attacks will do
greater damage to opponents. Unfortunately, this nanoformula will rapidly
exhaust your ammo supply, and the overheated barrels of your weapons will
cook off any new ammo you load them with until they cool.
Flags Buff Nano
Patch 18.1
QL 210
Crystal Nano Crystal (Trigger happy)
NCU 45
Nanocost 536
School Protection: 809
Duration 25 seconds
Attack time 1s
Recharge time 1s
Range 1 m
Stacking order 550
Requirements
To Use User Expansion sets & Shadowlands and
User Matter metamorphosis >= 1047 and
User Matter creation >= 1047 and
User Profession == Soldier and
User Depleted ammo not running and
User overheated barrel not running
Effects
On Use User Modify ranged init 1000
User Modify Projectile damage modifier 75
User Modify Melee damage modifier 75
User Modify Energy damage modifier 75
User Modify Chemical damage modifier 75
User Modify Radiation damage modifier 75
User Modify Cold damage modifier 75
User Modify Fire damage modifier 75
User Modify Poison damage modifier 75
User Modify critical chancer 200
Self Cast Overheated barrel
Self Cast Depleted ammo
Overheated barrel
Code:
Your weapons have recently been used very hard, give them a chance to rest.
Flags Default Target, Item Texture Override, Buff Nano, Want Collision,
Has Sent First IIR, Mirror In Left Hand
Patch 18.1
NCU 45
Nanocost 1
School Protection
Duration 30 minutes
Attack time 1s
Recharge time 1s
Range 1 m
Depleted ammo
Code:
Your ammo is being depleted by trigger happiness.
Flags Default Target, Item Texture Override, Buff Nano, Mirror In Left
Hand
Patch 18.1
NCU 45
Nanocost 1
School Protection
Duration 2 minutes
Attack time 1s
Recharge time 1s
Range 1 m
Effects
On Use User Hit Current ammo 500 .. 500 5 hits, 5s delay
User Hit Current ammo -50000 .. -50000
User Hit Current ammo -3000 .. -3000
User Hit Current ammo -3000 .. -3000
User Hit Current ammo -3000 .. -3000
User Hit Current ammo -3000 .. -3000
User Hit Current ammo -3000 .. -3000
User Hit Current ammo -3000 .. -3000
User Hit Current ammo -3000 .. -3000
User Hit Current ammo -3000 .. -3000
User Hit Current ammo -3000 .. -3000
User Hit Current ammo -3000 .. -3000