Originally Posted by
Demoder
All maps CAN have their own mapcoordinates.xml.
The default one is located in the planetmap directory.
The CoordsFile directive is relative to the planetmap directory.
Custom maps can use the default MapCoordinates.xml, or a custom one.
Soo...
Old maps like Spheremap should still point to the MapCoords.txt file placed in the PlanetMap directory?
and the Spheremap_v1.0.txt file should look like:
Code:
Name "Spheremap_v1.0"
Type Shadowlands
File Spheremap_v1.0/smallSpheremap_v1.0.bin
CoordsFile MapCoordinates.xml
I'm asking into it because I may have FUBAR'ed something, and I wanna make sure I have all the right files in all the right directories and the correct text in the correct files...
I may be dense, but I'm having some issues here, that I'd like to fix...
So basically something like this:
Default map (Normal):
...\PlanetMap\normal directory must contain:
- PlanetMapGfxNormal.bin
- PlanetMapIndexNormal.txt
and PlanetMapIndexNormal.txt should have the following text:
Code:
Name "Default planet map"
Type Rubika
CoordsFile MapCoordinates.xml
File normal/PlanetMapGfxNormal.bin
pointing at the MapCoordinates.txt file in PlanetMap directory.
-------------------------------------------
Atlas of Rubi-Ka (AoRK):
...\PlanetMap\AoRK directory must contain:
- AoRK.bin
- AoRK.txt
- AoRK-Atlantean.txt
- AoRK-DNW.txt
- AoRK-Rimor.txt
- hashes.txt
- readme.txt
and AoRK-Atlantean.txt (When I'm using Atlantean map) should have the following text:
Code:
Name "AoRK-Atlantean v1.3.1"
Type Rubika
CoordsFile AoRK/MapCoords.xml
File AoRK/AoRK.bin
pointing at the MapCoords.txt file in PlanetMap\AoRK directory.
Is that correct?