Let's look at what's REALLY wrong here: your own post. You're attempting to argue the balance of a Test database containing tens of thousands of items in it based on a FEW entries contained within it, without knowing how/when they'll be implemented or in what final form?Originally posted by oXiDe
LOL, this has been some funny stuff.
Ok first off, for those saying "you dont have a right to complain about a item, thats not in the game yet", that is the point of this board, to discuss 14.4 and make any changes they should before it goes live.
On this new sword, while Advents DO need fixing, badly, lets take alook at our faithfull database (14.4):
Weapons QL 200:
Enforcer only: 1
Agent only: 1
Crat only: 1 (gay crystal)
Doc only: 1 (gay crystal)
Engi only: 1 (gay crystal)
Fixer only: 1
MA only: 4
MP only: 1 (gay crystal)
NT only: 1 (gay crystal)
Soldier only: 2
Trader only: 1 (gay crystal)
Advent: 19!!!
Hmm see anything wrong here? First off the way to try and fix advents is not by adding new GOOD weapons, its to plain out fix the problems with the class, enforcers wernt typically meant to enjoy all the nano+ items in the game, Gaileys Hood (sp), Eggs, Nelebs, these are designed for other classes (yes i know enforcers use them), so they gave enforcers, the king of melee, thee UBER melee weapon, by no means thee uberest weapon in the game, there are those that say in pvp alpha strike will always own a 2h, 1 special weapon (wether it be ranged (fling, burst, FA/Aimed), or melee (brawl, fast, sneak), typically if you have high enough attack, 3 crits with any of those is going to near kill you, even with absorb) but either way, the edge looked good, did high dmg, its was a class defining weapon, and by making it 2he, it set the entire enforcer apart for the mass, since everyone else is using blunt of some form. But by adding this new sword, you are now not just fixing advents, you are putting down enforcers, which is why so many are offended now, not even wanting to see this in the game, wether we get our 2he or not, i mean dual wielded (1.3x dmg) poison ac, and higher min dmg makes this in my opinon a better sword than Edge of tarasque, now no matter how hard it is to get, being that a advent has a better melee weapon, than the ultimate enforcer weapon, is not what I call balancing, it's what I call apeasing the much neglected advent class, which I can't agree with. (Seriously if we got a polymorphing nano next patch, that dropped only 1 in 1000 tarasques, but was better than your best, just because they didn't want to give us our 2he buff, so they decided a nice polymorph would help keep us quiet, wouldn't you be a bit upset?)
I will post when I can to try and NOT have this sword make it live, I will never protest a better pistol or nano, or armor for a advent, I believe the class needs a full over haul, but giving them a MELEE weapon better than EoT...thats just putting a bandaid over a gushing wound hoping that it helps a little. I dont think this weapon is fair for ADVENTS or Enforcers.
(I'm not real good at the whole writing coherantly and making proper points, hopefully this wasn't to hard to follow)
Toktok - 182 Enf
Oxide005 - 142 MP
P.S: REST EASY ADVENTS that want this sword badly...if this in infact a QUEST, seeing as how you need 5 parts or so, I highly doubt the ranting of a few upset enforcers are going to make them remove the whole quest.
You're advocating that the balance in AO centers totally around the availible items each individual profession. That's shortsighted enough to be declared legally blind. Counting the QL 200 items in the item database ignores the QL 1-199 items, their availibility, and how effective a player might be when using them. Complaining that a highly unique and rare item (which in no way is marked "For Enforcer Use ONLY") is worse than an item, which for all intents and purposes isn't even implemented yet, is down right silly.