Invincible1 - 220/22 - Opi doc...................OneBullet - 76/5 Opi agent
Mmba- 175/12 - Soli fix.............................Pownstar - 120/9 NM NT
....................Omni-RK1..........General of Hands of Fate....................
Doctor Wishlist/Doctor Buglist
team DB only gives no message bout running out. Annoying bug if you're in middle of fight and can't watch NCU.
wish there was a way to modify color text for nano landings (red/orange for failed; green for landed) or is there a way to pipe that data to another window? (same goes for when nanos stop running on mob/person))
220 Doc ~ "Dr." Ittledoc As of 1 DEC 07 setup || 218 Trader ~ Ittletrad (TL7 gimpage on Trader profession) parked... TS monkey no reason to go any higher
220 Enf ~ Ittlejohn (1HB FTW!!!) [E] || 146 Fix ~ Johnittle
216 NT ~ Nanoblender || 11 Crat "WTB" Spellbot
~~~Pheonix Rising is Recruiting~~~
YMMV; Guaranteed 5 min or 5 miles... whichever comes first
can't move it to another window, and you cant change the color. not really a bug, but rather a "Want". I believe davidchiou made a program that had to do with this, tho. i'll link it here if i find it.
edit: found it, that was quick:
http://forums.anarchyonline.com/showthread.php?t=486421
Last edited by Mmba; Feb 19th, 2008 at 19:27:59.
Invincible1 - 220/22 - Opi doc...................OneBullet - 76/5 Opi agent
Mmba- 175/12 - Soli fix.............................Pownstar - 120/9 NM NT
....................Omni-RK1..........General of Hands of Fate....................
Doctor Wishlist/Doctor Buglist
THNX, I will test that when I get home tonight (after nice motorcycle ride... err.. phase front ride)
220 Doc ~ "Dr." Ittledoc As of 1 DEC 07 setup || 218 Trader ~ Ittletrad (TL7 gimpage on Trader profession) parked... TS monkey no reason to go any higher
220 Enf ~ Ittlejohn (1HB FTW!!!) [E] || 146 Fix ~ Johnittle
216 NT ~ Nanoblender || 11 Crat "WTB" Spellbot
~~~Pheonix Rising is Recruiting~~~
YMMV; Guaranteed 5 min or 5 miles... whichever comes first
Oh yeah, and make sure FC (esp. the guy who 'made' GTH) is actually made aware about the effects of negative nano delta
Explanation if needed ...
i've received feedback that negative nano delta is working as intended.
Invincible1 - 220/22 - Opi doc...................OneBullet - 76/5 Opi agent
Mmba- 175/12 - Soli fix.............................Pownstar - 120/9 NM NT
....................Omni-RK1..........General of Hands of Fate....................
Doctor Wishlist/Doctor Buglist
tbh I'm rather tired of healing my opponents with BGH when I duel them - didn't see it in buglist while scanning it through, but I know I'm not the first one mentioning this. I wanna get some reflect when soldier ams too
Avari 220/30/80 - Araghos 220/30/80 - Shishido 220/30/7x - Araninn 220/30/80
Originally Posted by Tergx
posted about it avari.
i cleaned up a little bit at least. Can somebody tell me if some of these older bugs, like the totw/is book lockup, are still problems? can i remove them to clean the list up a bit?
Invincible1 - 220/22 - Opi doc...................OneBullet - 76/5 Opi agent
Mmba- 175/12 - Soli fix.............................Pownstar - 120/9 NM NT
....................Omni-RK1..........General of Hands of Fate....................
Doctor Wishlist/Doctor Buglist
With the changes recently maybe we need to clear this up a bit so Fc sees it's still updated as mmba said. I tested these.
Fixed. Executes as long as a player is selected.
Fixed.[*]Close Call inconsistency
Description reads "Recharge, 120 seconds" but OnUse shows "LockPerk Wearer Embrace (6) for 3 minutes."
See: http://aomainframe.info/showitem.aspx?AOID=248145
Status: Fixed - please remove from bug list.
Sheffy: Verified NOT fixed. Re-reported to Funcom.
You successfully perform Close Call.
Unable to perform action Embrace perk is locked, able in 00:02:00
Fixed'ish..[*]Mistreatment bug
The perk executes and locks if you aren't in combat, and it won't do any damage to the target. It also behaves like this if your current target is different than your fighting target -- it will execute and lock, but do 0 damage, since it seems to try and execute on the target you are not in combat with.
Status: Some changes were made in 15.8 regarding fighting targets can you please confirm this is still an issue
Sheffy: Funcom fixed the issue when fighting one thing and targetting another (the perk will execute on the fighting target as it should). But the issue of the perk locking, graying out, and doing 0 damage to the target still exists if you aren't attacking by the time the perk execution bar fills up, and the perk goes off.
Update: Apparently all AI direct-damage perk specials have this issue.
Using it correctly gives the "This item requires a fighting-target to be applied on." feedback when not in fight and it doesn't lock either. Bot confinement though still has the bug.
Fixed[*]Viral Combination
When the perk special Viral Combination is executed, if one of the DoTs (in strains A or B) expires and stops running on the target during the perk's execution time, the perk locks, but 0 damage gets done to the target, and it says the perk executed successfully.
The check for the DoTs running on the target is done when then perk is pressed. This is why it is expected that the perk should do damage even if a DoT expires during its 1 second execution. An easy solution to this would be to make Viral Combination's execution time instant instead of 1 full second.
Status: Reported
Your nano program Corrupting Ooze has stopped running on Valkyrie of the Triumvirate...
You successfully perform a Viral Combination attack.
You hit Valkyrie of the Triumvirate with nanobots for 3059 points of poison damage.
Edit:
Removed Nano interrupt issue. I read it wrongly, still bugged.
Last edited by XenonDe; May 23rd, 2008 at 00:36:12.
Deadly Whisper - RK1
too many alts for to little space
Bumb.
Since we are so OT, wanna update first post on topic? ;D
Deadly Whisper - RK1
too many alts for to little space
Invincible1 - 220/22 - Opi doc...................OneBullet - 76/5 Opi agent
Mmba- 175/12 - Soli fix.............................Pownstar - 120/9 NM NT
....................Omni-RK1..........General of Hands of Fate....................
Doctor Wishlist/Doctor Buglist
Nah i'm bumping my post. I'm shameless.
Deadly Whisper - RK1
too many alts for to little space
Invincible1 - 220/22 - Opi doc...................OneBullet - 76/5 Opi agent
Mmba- 175/12 - Soli fix.............................Pownstar - 120/9 NM NT
....................Omni-RK1..........General of Hands of Fate....................
Doctor Wishlist/Doctor Buglist
I was wrong about the Nano interrupt modifiers, they are still bugged on implants. I read it wrong.
Woah Lyz, are you hitting on me? :}
Deadly Whisper - RK1
too many alts for to little space