I can't believe we're still waiting for this.
Bug #1 - While you're in a team, your team member's HP bars show only their native HP, and the extra HP they have from implants, merit boards and items goes off the scale somewhere and is not visible.
For the low HP/dark blue body dev profs, eg. MPs, NTs, Agents etc. that use a lot of implants and items to try and get their health up, this is deadly in a team. The doctor/healers don't even know these people are getting hit often until their HP is down to less than half, at which time they're as good as dead once you factor in lag, time to heal etc.
Bug #2 - Buffed HP is shown, but everytime someone goes out of range the HP bar goes down to current HP minus buffed HP, this makes that player look injured, and healers heal them, only to find that as soon as they're selected the HP bar restores back to full, but now they're waiting for heal recharge while someone else is dying.
These 2 bugs caused a lot of anxiety for me, and a lot of shouting from other players to my doc when I was getting to level 100. I couldn't relax as a doctor, cause I wasn't in control of the situation. It was one of the 3 reasons, but the main one I put my doc on the shelf to wait for some fixes. In the meantime I started an MP, and have been levelling up slowly. I'm now at level 130 on my alt MP!!
Last night, I was one hit away from dying as MP, and when I screamed to the doc for a heal, he said my hp bar was at full. But in one more hit I would have died and only fleeing saved me.
This is a critical bug that shouldn't have been allowed to go past the first month of production - WHY OH WHY has it been almost a year now, and not a single finger has been lifted to fix it?
PLEASE ... for the the love of god, do something about this!