Member of Spartans
Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
Genius at work.
強歯ブラシ.........
Chaotic Order *AP*.....
Durtycalm - 060|05|14 - Crat .| Doctor - 56|16|220 - Durtyheals....
Gaara - 110|11|28 - Meta .| Keeper - 58|20|220 - Tsuyoi....
Durtysnipe - 076|08|21 - Agent |. Fixer - 60|18|213 - Durtymeep......
ABOUT DUEL TITLES
It is maybe a good idea to have no penality for death in BS or NW.
But this clearly should not be the case in duels. Someone already sugested it, but I'd like to insist. The title system for duels should include a penality for death.
All the point of a duel is to kill or die. With the new duel system, preventing escape, the old title system is a lot more meaningfull.
Something like the ELO ratting used for chess would be very good.
You should introduce a way to declare it a draw. Yes it happens, when it is clear after some time that none of the duelist can kill the other. Doc vs Doc anyone?
A vast majority of the players are doing duels with no outside buff allowed. I bet on at least 95%. Make a poll, you'll see.
ABOUT TEAM TITLES
I am convinced that in a team PvP environment, players will not want to avoid death at all means like in solo, especially if you still get the points for a kill from your team even after your own death.
In a team, you have your teamate looking at you and waiting for you to play your role. If you slack, you'll not stay in team.
So keep the death penality for team PvP as well. Maybe only in case of a complete team wipe. But please keep the title related to skill and not grind.
Anyways, it is good to see Funcom is putting a lot of efforts on this subjet. Good luck with this hard task :-)
Thymoglobule - lvl 220 neutral solitus trader on Rimor
Anarchist of La Troupe
Yeah can't help but agree....
This doesn't jibe with what Phar said about making death have no consequence...
I have watched people use their RK beacons and abandon their team and mission just to keep from having a "Killed by Aliens: " number , they are going to do the same in PvP if this goes into effect...
* On-the-whole, they look like pretty good changes, congrats for that, they will be a hit I'm sure (those solo level name do have to go though)
Last edited by Iamamonkey; Jan 16th, 2008 at 00:26:49.
Johnny IAmAMonkey Rotten: Soldier 220 (Re-perking...indefinitely)
200 Doc / 200 Crat (in Bazzit-Induced-hibernation) Advy / NT / Fixer / Enf / Trader / blah blah blah
General of TheOrderOfChaos one of the oldest org's in AO
...It must suck losing aggro, dd, and a duel to a gimp and a noob eh?
<insert flames below this area>
not really the updates i wanted, however interesting or needed they may be.
FIX TEH LAG !!!
Freedom gives me the right to speak my mind,
Freedom gives you the right to ignore it.
runnin a few calcs, (i dont say its a bad idea, but more than it must be twinked a bit)
field ql 200-300, mid lvl 250
250-20 = lvl 230 now its time for 10 more lvls only for troxes, just to compensate lack of brains with lvls
Edit: oh sh!t didnt saw the %, i need coffee badly, but still the lvl idea stayz
◄ Ajukusoja 220/30 | Stabby 220/24 ►
◄ Peyotes 165/14 | Sekacha 150/19 ►
[All Retired]
It is fighting despite the risk that makes you brave, so they are only highlighting what cowards they are. With dimished returns and people can concede defeat do you need to remove death penalties?
"Cowards kill their enemies - for they fear them. Maim them to teach them a lesson but preserve life."
Otherwise:
*applauds loudly*
(Keep death penalty and I might start PvPing.
P.S. /concede should pause the fight and pop a yes or no dialogue to the dominator. They may really, really want to kill that darn ganker now they they have logged a twink! [being a once only per fight command
Last edited by Jenshai; Jan 16th, 2008 at 08:50:16.
More Barbie instead of GI Joe game content, please!
*Yngvild Lothe* ex AO quest designer -- "... So now you just want cheap thrills..." Classic server.
Role Playing guide
• Main account = Classic.
Phasefront can go jump in the ... oh wait it is already there!
(Since openning, I have used the West Gate, Battle Station or NL grid point, twice).
ALLNEUTS - always helping new players, regardless of faction.
Neutral, can mean real freedom for you. ||| New year's resolution - stay off these forums. Hope you are happy now.
Expansions don't enhance the game, they just extend it and make the beginning easier to catch up in order to race frantically at the "front"
Kahava - "... we had a civil community."
Sorry for reposting this but I really want to hear what there is to say about lack of deminishing returns on BS. (feel free to answer the rest on top of page 11 though).
Diminishing returns is needed on the BS badly, or like I said above everyone will rush to 'squishy' profs and ignore the tough ones. This will just result in alot of profs not going to battlestation because they are just a huge target to be zerged constantly for an easy +1 to kill count or point for next title.Diminishing returns
This system will not apply in the battlestation as we feel that in that environment where you have a limited number of opponents in a very specific scenario where people are dying and returning quickly its not particularly fair to not reward you for your kills there.
Should we all roll advs and keepers now in preperation?
Want triples nerfed? Here is what you can do (Don't be so retarded to apply this to todays game)
Server 1sts: Only NT, and probably non-doc to solo LOTV.
First LB member to recieve org forum and guest chat ban on departure <3
[Neophyte soldier]: I can see your nukes ignore AMS, keep doing it noob, I'm petitioning as we speak!
WTB 2 Fixes for grafts
PVP roots for all rooting classes
Currently forced to enjoy RK4 (broken PC), I'll be back soon.
hummm thats odd thats what i did before the patch!!!! so nothing changes for me...
i mean really... how many people here see a soldi and go!!! OMG I WANNA FIGHT AND DIE TO THAT SOLDI..... besides traders <_> when i see a soldier.... i spam my macro .. "Soldiers suck, kthkbyi" and run away...
NEUTRAL FOR LIFE!!!
Emergency56, 220/30/70 Enforcer (First neut enf Rk1 ai30) Woot epeen
Emergencyy, 220/12/55 Keeper
Emergencyyy, 217/15/65 Martial Artist
Emergencyyyy, 220/30/61 Meta-physicist
Ycnegreme, Soldier
Member of Spartans
Hacre/Solitus/Keeper/220/29/70 - Ninpopotamus/Solitus/NT/220/30/70 - Charmming/Opifex/Crat/220/30/70
Genius at work.
btw wtf up with the visible kill/death count????
IN BS i ninja... its whats i do, i run around like a jackass ninja-ing points like mad and not only helping my team win but i'd say 50% of wins are due to mass ninja-ing on one of the sides... and that is a part of BS, if you can't stay and defend it like a man i'll ninja it ;D
but with the death count that everyone can see after 2hours of ninja-ing....
2kills/56785403deaths...
guess i still won't pvp... can't wait till i can get farmed at tara by the own side i fight for
PS: WTB KILL/DEATH COUNT VISABLE TO PLAYER ONLY!!! not other players.... other then that stupid thing you guys came up with i like the rest you guys really do read the forums... ;0 NOW fix bio coon ;p
NEUTRAL FOR LIFE!!!
Emergency56, 220/30/70 Enforcer (First neut enf Rk1 ai30) Woot epeen
Emergencyy, 220/12/55 Keeper
Emergencyyy, 217/15/65 Martial Artist
Emergencyyyy, 220/30/61 Meta-physicist
Ycnegreme, Soldier
The Clan Messiah statement
You hit Nirvelle with nanobots for 7110365 points of radiation damage.
Alternity: I never initiated a serious dialog
"... who are you, then?"
"I am part of that power which eternally wills evil and eternally works good" (c) Goethe
|^^^^^^^^^^^^^^^^^^^^^^\| ||\____
|.............Vodka-Vodka..........| ||','''|'''''''\____,
|_______..... _________________| ||__|'__|_____||<
'''''(@)'(@)''''''''''''''''''''''**|(@)(@)******| (@)*
All good, down to business.
Oh man that sounds cool for most cases, but theres nothing more satisfying than purposedly hunting down a nemesis till they feel sorry they stepped ure way, and now that even has no meaning since u cant deprive them of their epeen, err titles.
Sounds good, finally something to reward low title skilled players who kill high titles players, and to encourage pack hunting.
But the solo PVP names? please change in the name of everythign holy O.o
Does FC enjoy giving players a epeenifying status to boost our alternate ego? lol.
Good idea but if no one looses for dieing, how long have u anticipated till everyone and their neighbours mama get Grand Master?
Sounds good
4 hours is not good, make it indefinite, since 4hrs is too short to avoid exploiting, and the only reason people duel same people over and over in short times is fun and BS, or training. In either case BS is covered and fun PVP shouldnt reward anything but experience imho, so please make it longer recharges.
Not really a fan of NW but u seen to have heard the people in some points, which is always good.
Great, now Im happy.
Sounds good, maybe I might bother to actually log in after all
Inflict not an enemy every harm in your power, for you may soon become friends - Ancient Wisdom
Coke "Cigara" Breakfast 220/22/69 - Kinda retired...
Ciggie - 120/5/5 - Future project perhaps
MA concerns, requests and general wishlist - MA Profession Thread
Prof in action (I hope :P ) - Discussion Thread
How to factor Armor Class and Health Points in PVP? Just and idea - Bump if you like
Just for laughs - The world is crazy as is, laugh!
Awesome changes!
Only thing I dont realy like is the solo titles....
It would be awesome if the Solo titles could be proffesion and maybe side specific.
You guys at funcom could arrange a contest where the one coming up with best sudgestion for either side or proffesion wins a free gamecard or something....
There are alot of creative minds around on rubi-ka, why not put them to use?
i.e.
Fixer titles:
Clan - Neut - Omni
If not try to make them proffesion spesific please.
Anyway, BUMP for awesome changes!
Fapfap - 220/19 Fixer
Fappers - 220/22 NT
Autoafk - 220/21 Crat
Hisap - 220/20 Shade
Autofil - 212/11 Enf
Hisap1 - 211/13 Sol
Autofap - 211/9 Agt
Is there something I ve missed ?
No death penalty, no way to loose a title, but a diminishing return over a certain period if you kill the same personn over and over ?
Ok, so what prevent, lets say, 20 people, or better, a whole guild, to meet every day and duel every other, once loosing and once winning to gain rank ?
Thats whats happenned in SWG with the old Jedi ranking system before it was taken out due to this exploit ...
I just dont see the point of the new pvp system, it will show nothing whatsoever; the title will be pointless ...
The diminishing returns timer needs to be a lot longer. I would suggest something like 1 week, 4 hours is way too short.
Also, it just occurred to me that maybe future rewards will cost 'pvp score' and that system will serve to lower peoples titles as they cash them in. If not, then some system like decay is a must. Will be silly to have everyone running around with the same top title.