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Thread: why dont fc makes a poll.. if we want this new pvp or not lets vote! yes/no

  1. #1

    why dont fc makes a poll.. if we want this new pvp or not lets vote! yes/no

    i vote NO! there are way to much reasons....

  2. #2
    ibtl.

    Btw, what do you mean by "this new pvp"? BS? NW? New 17.7 nanos?
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  3. #3
    yes we do want new pvp

    i want lots more bs maps

  4. #4
    team pvp... changing the whole purpose of 'pvp' aka player versus player into team versus team? and making crazy team adds.. cant be more clear..

  5. #5
    Quote Originally Posted by woadz View Post
    team pvp... changing the whole purpose of 'pvp' aka player versus player into team versus team? and making crazy team adds.. cant be more clear..
    Hmmm the game was never designed for one on one combat soley, it was Side vs side, notice that all benefits derived from winning PVP (save for that title above people's head which that and 1 billion creds still won't buy you a full set of QL 300 CSS armor) are given to the sides and Orgs that win.
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  6. #6
    they won`t do any poll... why? because Craig Morisson stated not once, but many times... it`s not a demcracy... well, news for him ... it`s a buisness, and players have one final vote... to pay or not to pay... and it is the only pressure that we can make.

  7. #7
    Quote Originally Posted by woadz View Post
    team pvp... changing the whole purpose of 'pvp' aka player versus player into team versus team? and making crazy team adds.. cant be more clear..
    Unless I'm somehow mistaken, pvp is just a broad term for players fighting players, kind of like pvm or pve. If I'm leveling or whatever, I'm pvm'ing(person versus monster) ... and usually for the best xp/sk/research/axp/whatever gain, I team. Before the BS, team pvp during tower fights was, is, and will continue to be advantageous to those who team because of the buffs they can get from those they team with. Fixers give NCU, keepers give aad/aao, damage, and healing or nano, crats give aad and aao, docs have damn good team heals, as well as easy targeting to those in team to heal, most every prof that may not have a useful aura or team buff can provide great infdividual buffs The only reason people pvp unteamed right now is for that wonderful title system in the game. As I recall, funcom is working on incorporating pvp points for those precious to some titles into team killing come 17.8. If you want 1v1, go to the arena and duel someone, if you don't want to be mowed down by a team of people working to their advantage by teaming, try joining a team yourself.
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  8. #8
    Quote Originally Posted by Fyxi View Post
    Unless I'm somehow mistaken, pvp is just a broad term for players fighting players, kind of like pvm or pve. If I'm leveling or whatever, I'm pvm'ing(person versus monster) ... and usually for the best xp/sk/research/axp/whatever gain, I team. Before the BS, team pvp during tower fights was, is, and will continue to be advantageous to those who team because of the buffs they can get from those they team with. Fixers give NCU, keepers give aad/aao, damage, and healing or nano, crats give aad and aao, docs have damn good team heals, as well as easy targeting to those in team to heal, most every prof that may not have a useful aura or team buff can provide great infdividual buffs The only reason people pvp unteamed right now is for that wonderful title system in the game. As I recall, funcom is working on incorporating pvp points for those precious to some titles into team killing come 17.8. If you want 1v1, go to the arena and duel someone, if you don't want to be mowed down by a team of people working to their advantage by teaming, try joining a team yourself.
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  9. #9
    Yeah, we do want team pvp, if they make it right and not completly blow the whole thing for real pvpers, that is...

  10. #10
    Quote Originally Posted by IHaveHugeNick View Post
    Yeah, we do want team pvp, if they make it right and not completly blow the whole thing for real pvpers, that is...
    WTB your definition of real pvpers
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  11. #11
    Quote Originally Posted by Rak View Post
    WTB your definition of real pvpers
    "tab,1234567890;Shift+2,1234567890!!!"

    Or for NT: Tab,11;tab,11;tab,11!!!
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  12. #12
    forgot to mention, ibtl as kuz said
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    Quote Originally Posted by Means
    "FC Nerfsquad" When I have that made into a t-shirt I'll give you full credit.
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  13. #13
    I dont mind team pvp. To benefit from one another's tool set is nice and all. However, with the team blocker thing, in order for one side to be successful on, they'd have to use same tacs as with tower wars. Assisting someone to cut though the 7 spec blockers. Do you really really want that? Personally i think it's incredible retarded...

    Jamming assist and spamming specials.. Flashes of damage spam and bright light? Cant we just keep the idiotic pvp at tower wars?
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  14. #14
    Quote Originally Posted by Rak View Post
    WTB your definition of real pvpers
    People with characters designed only for pvp, that dont go to Battlestations only to farm points.

  15. #15
    This is not a democracy

  16. #16
    Oh it is democracy allright. We just vote with our wallets.

  17. #17
    Quote Originally Posted by Fyxi View Post
    Unless I'm somehow mistaken, pvp is just a broad term for players fighting players, kind of like pvm or pve. If I'm leveling or whatever, I'm pvm'ing(person versus monster) ... and usually for the best xp/sk/research/axp/whatever gain, I team. Before the BS, team pvp during tower fights was, is, and will continue to be advantageous to those who team because of the buffs they can get from those they team with. Fixers give NCU, keepers give aad/aao, damage, and healing or nano, crats give aad and aao, docs have damn good team heals, as well as easy targeting to those in team to heal, most every prof that may not have a useful aura or team buff can provide great infdividual buffs The only reason people pvp unteamed right now is for that wonderful title system in the game. As I recall, funcom is working on incorporating pvp points for those precious to some titles into team killing come 17.8. If you want 1v1, go to the arena and duel someone, if you don't want to be mowed down by a team of people working to their advantage by teaming, try joining a team yourself.
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    Quote Originally Posted by Means View Post
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  18. #18
    should just have option to go to one BS solo or on team.

  19. #19
    Quote Originally Posted by woadz View Post
    team pvp... changing the whole purpose of 'pvp' aka player versus player into team versus team? and making crazy team adds.. cant be more clear..
    Well the system was never meant for 1v1 really, it was crazy to even try to balance a game with so many different profession purposes, many of which were of a support nature, and then make the PvP focus 1v1.

    Infact it was NEVER 1v1. Thats just what many players made of it by hanging in Bor, and what many do in the BS to farm titles, which I doubt was how they intendded it to be played.

    The only offical PvP before BS was Towers and Tara really, and they were all Team based.
    Last edited by Krause; Nov 29th, 2007 at 16:48:23.
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  20. #20
    Quote Originally Posted by Shareida View Post
    "tab,1234567890;Shift+2,1234567890!!!"

    Or for NT: Tab,11;tab,11;tab,11!!!
    lol...

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