I have now updated the compiler to handle the suggested task.
With a dummy layer 4, it added about 300KB to the final size.
I expect the size of the map to increase with a maxinum of 1MB if the layer is added as described.
I have now updated the compiler to handle the suggested task.
With a dummy layer 4, it added about 300KB to the final size.
I expect the size of the map to increase with a maxinum of 1MB if the layer is added as described.
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If we have a shopping layer, I think I would prefer all the shops to be moved there (and be taken off the normal navigation layer). That would reduce overall clutter and make it a lot easier to identify the different shop type symbols. Use the grey background, like the unique mob layer.
At least for me, I know exactly where my everyday supply shops are, and it's only when I need something special or am hunting specific QL's that I resort to the map.
Yes, we have no signature today!
Reason i wanted it on two maps was because it is so mutch stuffed together in the cities, if i move all the shops over it will still be stuffed. The idea was to move all except the normal shops.
How about adding the various locations of Joe-Two Fingers to Andromeda?
Betos 220/23 Solitus Engineer
Kalenth 212/12 Solitus Doctor
http://world-of-dungeons.net/?link_eb_51408
Jack the legchopper clones in Varmit Woods... Any chanse to get them numbered, or something like that? (for quick reference)
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Nvm
Last edited by enforzaaa; Jul 8th, 2007 at 12:01:42.
Enforzaaa-220/25/68 Enforcer - Vatos Locos
And a dozen of other alts not even worth mentioning.
Updated my mirror for AoRK v1.2
http://www.lowerdimension.com/downloads/AoRKv1.2.zip
Just heard about this project, looking nice.
Trixie "Tryqz" Rhaiyne, Newland Council Science Minister
On the topic of SL Jumpoffs, I'll be adding the corrected ones to my SLMap - it was around the 16.x series of patches they broke the Nasc. jumpoffs if I recall.
Uni "Unixint80" Idoru, 206/13 Neutral NT Veteran of Shattered Dreams
What I've Got My Perk Setup My Nuke Setup (All slightly outdated)
FREE BOREALIS!!!
It was a "break" for the good though, I think. Nascense is stuffed to the gills with new players all the time, or ex Froobs trying out the shadowlands on shades/keepers. Being able to jump off the world when in trouble and end up in Jobe is a great thing, in my opinion. Its also handy for getting back to RK nice and quick.
I still would love feedback on how you people want it, or if you think its good as it is. Take a look at newland, how to make it better(less crowded).
1. New layer with just the cities(in 2x size?)
2. New full layer with just the shops.
3. Keep it as it is, but move it around a little to make it readable.
4. New full zoom layer with full information and just use symbols on current zoomed in layer.
And how mutch do filesize mather, i assume the majority uses broadband anyways nowdays.
Bump, i need replies to make this map better
Testing some google maps and putting AoRK on it, check out first post and tell me what you think.
Kirke Issica Rafael, chief ninjal33ter of Omlety, nano uber advy.
Lady Gniewica, nano PVP trader.
Seppun Rumiko Sama, nano s10 crat.
Tradycja Konwencja Technokracja, nano firstchar NT.
Wojownicza Kruszynka Zaglady, nano mongo4life enfo.
Nano shade of doom still pending.
Omlety, jedyna polska organizacja na RK2 po stronie Omni, rekrutują! Zapraszamy na forum.
...and yeah, OmniTek protects.
I'm kinda new to the whole thing, will try to improve it with time, i still cant understand why the center of the map is -2x2 :S