Evil Neeley Nel 220/23 Omni Doctor
Grim Lordarthur Reaper 220/18 Omni Engineer
Xp Lordvilen Stick 220/14 Omni Bureaucrat
Nekkid Nulitt Jedaih 215/10 Omni Shade
Cantdo Neel Wrangles 195/22 Omni Trader
Holy Yahweh Man 175/18 Omni Keeper
Divine Shangdi Intervention 161/8 Omni Meta-physicist
Lemerria Fano Wannabe 142/6 Omni Nano-Technician
Heli Copter Transport 88/3 Neutral Shopping Fixer
All a part of Ring of Destruction. Home at last!
Ok, thanks for the reply, its an error with RK1&RK2 release indeed, hmz
I will have a look into it and see if i can figure why
Fixed now, it was a error on just the vhab mirror, i belive it was msn that made the error while traferring the compiled map from trdknight to me. Anyways, its fixed now on the vhab mirror. Enjoy
Great to hear that it wasn't something more difficult. Yesterday downloaded the full map before the reviewed version of RK1&2 was out, it works fine, thanks! And yes, saw you is IS too! Even got out alive this time! Haven't really needed the new features yet, but is always nice to have those too!
-Haloer
------
Sepekeeper/Haloer/Missadvy, supporting our local Omni-Tek branch office.
Hehe, was you in IS, I was getting FBR for a new buddy in org.
Here's a suggestion: add the SL jump-off points to the RK map.
Good job on the map, keep it up!
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I need to find out if jumpoff varies alot, i know pande is Omni HQ wherever you jumpoff
I've had a look at this and now have a new map of choice. Thanks for the effort you have put into this.
http://www.aomarket.com - AO auctions
http://unimob.aomarket.com - Unique mob DB
http://pricewatch.aomarket.com - Player shop pricewatch
The points aren't quite fixed, but do cluster very closely.
Seems to be generally two landing areas per SL zone, split either east/west or north/south.
For example, jumping off southern areas of Inferno drops you in one corner of Perpetual Wastelands, jumping from northern areas drops you into Eastern Fouls Plains, west of the medusas. The exact spot you land depends on exactly where you jump.
If you have Spheremap, it has many of the jump-off targets listed. An older RK map (Huge Map) had some of the landing zones marked, but not which SL zone led there.
Last edited by CarbonumCopy; Apr 20th, 2007 at 22:21:49.
Yes, we have no signature today!
I havent check it out yet, but i will certainly have a look at it.
I have also thought about making a APF-layer/map, wont work with character marking,
but nice for raidleaders and for everyone getting lost, or they who just want to do their own private apf.
Last edited by onack; Apr 20th, 2007 at 22:48:15.
might be best to just keep that separate, a separate map file even better than a layer, on one of the existing layers, problem would be, every time you open it, have to drag the map to the apf part from the top corner, like with spheremap and catacombs
maybe a small file, each zoom level showing a sector, small enough that no one has to scroll at all?
hmm need the same for catacombs, maybe I'll look at doing a catacombs one myself, even if no one else ever uses it
Do you people want the jumpoffs on layer 3(zoomed in) or 4(cheatlayer), layer 3 has almost too mutch information i feel in some areas
If the jump offs are in an area where there is little text put them in layer 3 otherwise layer 4, but its an all or nothing thing.
Sometimes, you just have to charge in with both hands blazing and hope they drop before you do.
I won't join your org, but I may join your cause...for a price.
All must bow before receiving my blessings
Very nice. Thank you.
Thor Mastablasta Hammersmith - Level 220, AI 30, LE 70 Clan Atrox Nano Technician - Setup
The Red Brotherhood
I'm a Nano-Technician, don't ever expect me to fight unbuffed, alone or fair.
Means: about f'ing time :P
Satenia: heresy <3
Znore: Mastablasta <3
Kinkstaah: I have agro from many mobs ;(
Madarab: we are aoe class, we are supose to use pistols
Marxgorm: the NT toolset does not fit into my raiding tactics
Added Atlas of Cattacombs, a map for use in SL when in cattacombs, copied directly from spheremap, just hated how spheremap did it, too mutch work to look for the cattacomb you need. Use it as it is, might make a better one later. No character tracking due to this beeing a indoor area.
Is there any chance of getting high-resolution JPEG (or other standard graphics format files) for these maps? Huge Map provided that, and is was sometimes handy for out-of-game use.
Yes, we have no signature today!
bump
<3 this map. Thank you for putting the time in to develop it.
Have hugemap on the wall myself link
Let me get a hi-res jpeg of layer 3 out