If you are all starting with giving certain professions love.. dont forget enfs
- Defence is our main problem (will this be fixed? improved?)
- if you didn't notice alot of enforcers are unhappy because of the recent changes (absorb nerf) (enf hate video)
- Link to Suggestion/Ideas Enf Fix Thread
adventuriers/keepers/enginiers will adaptOriginally Posted by Silirrion
As I have already said several times in this thread, we are fully aware of the impact of the changes and yes, they are intended. Firstly the change was required to ensure that the low HP build was impossible once and for all with a comprehensive can't be gotten around fix, and secondly we did consider that those professions effected by the change were also the professions most able to adapt to the changes.
They have:
Heals
Evades
Blockers
Enforcers have/had:
Damage Shields: they used to be usefull in pvp - you 'fixed' it
Cocoon Perk: our best/only defence in pvp - you 'fixed' it
Health Points: Its an disatvantage in the curent system.
Enforcers have three avenues for defense, Bioshielding/Layers, High HP and High ACs. High ACs are meaningless and High HP is actually a disadvantage in PvP in the current system since we have no means to heal the damage we take. By nerfing layers you are breaking the primary means enforcers have of mitigating damage. We have nothing else to adapt with and I don't think any enforcer is going to buy your explanation.I will just keep on playing my enforcer and hope for a change soon.. till FC has prove of how easy the enforcer profession is taken down now.'
how about an ANSWER! and save the enforcers..... every passin day an enf leaves/quits/retires/rerolls ...its to sad