The mission is ok untill you get to last part, killing Sentinal Higgins.
Its a deep red mob "much higher then you" Need a team to kill it, and while it stops the mission countdown when it dies (you get a hour) it drops only One briefcase for mission reward.
This mob takes 20-25mins to kill with a team of 6, and a 15min respawn. With only one briefcase that means its going to take 2 1/2 hours to get a briefcase for all 6 members.
This is gunna cause alot of KS'ing/drama and a major time sink just for a T-shirt and Token board for 100 more hp and 10 more CL.
Is the one briefcase per kill ment to be that way? if it droped 6 per kill it would save alot of time, and stop a timesink bottleneck.