Let be be the first to say that the new Skills window ... is not well done.
WTB old format.
Where to begin ....
Basics:
The primary function of the GUI in a gaming environment is to convey information and allow user control. Clarity and ease of use are key. i.e. Don't put graphics behind text unless the text is part of the artwork and not meant to be read.
The less clicking the user has to do to perform a fuction the better. NEVER add more branches to an exixting user interface that force the user to perform more clicks for the same operation as the old.
Issues:
The new interface takes up too much window surface and is a hinderance to adding points quickly after leveling in a fast moving team. And no, I dont want the points 'auto distrubted'.
It's harder to navagate than the old.
The point size of the fonts used to display stat points is too small.
It's harder to read the different colored text on the nice grey background. Who decided that dark blue text on a dark grey backgroud was a good thing?
...