If the new grid point for Tir is inside Tir, then how does an Omni sided player get to that region of the world above level 60 for raids, cyborgs, etc. w/o the use of a yalm?
It was nice to be able to grid to the outside of Tir and not have to risk the ire of the guards to explore that particular part of the world. I can understand the frustration of not having a grid point inside a major city, but if leaving the grid point there on the outside, wouldn't it be easier to just add a an option to grid inside or outside the limits as with gridding from the tower grid point?
I say this because even when I played as clan, I always found Tir to be such a maze and hassle (especially with only two exits) that it was best to just avoid at all costs.