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Thread: All Adventurers Are Screwed Again!-It's almost FUNNY

  1. #1

    Angry All Adventurers Are Screwed Again!-It's almost FUNNY

    Thanks for adding insult to injury with 14.2

    It was so nice that all proffessions except Adv & fixers were fixed PRIOR to the 14.2 with IP reroll...

    Now once again, Adventurers must take a blind path to NOWHERE because now we get to reroll our IP BEFORE any significant improvements have been made to our proffession...HOW NICE!....Are we supposed to MAKE UP our IP reroll strategy?

    Thanks for dropping your drawers in our faces once again.

  2. #2
    Yeah, the NTs get helped at 14.2, no OE helps, plus the removal of extreme criting. NTs got some help, but the ADVs? C'mon I'd never play an ADV, not even to waste time! And the Fixers, what is right with them? Their name? I bet in 14.3 fixers will only be able to be Atrox or something silly.
    -- Falling never killed anyone, its always the landing.
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    RK-1
    |OT|
    Telgi-61 Solitus Enforcer
    Gauf-31 Nanomage Doctor
    Saruzi- -=128=- Opifex Nano-Technician.
    Manstien-44 Solitus Soldier

  3. #3
    Thats why my Adv has been on ice for 5 months now while my fixer has been on ice for 6 months.. go figure..

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